LatamGS Staging - Live build check
Offline 179.238.35.104:28165 checked 26d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does LatamGS Staging - Live build check rank against other Rust servers?
The last seven days of player hours place LatamGS Staging - Live build check at #16,674, within the top 70% of all ranked servers.
How busy is LatamGS Staging - Live build check?
LatamGS Staging - Live build check is offline at this count; we last saw it 26 days 16 hours ago.
Tags
What do the server tags on LatamGS Staging - Live build check mean?
These are the tags LatamGS Staging - Live build check publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots are available; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs165217 (Build): This server runs game build 165217; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include LatamGS Staging - Live build check?
LatamGS Staging - Live build check appears among the Rust Population lists that follow: Modded Rust servers, counted and Build and creative servers. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.
Wipe notes
What is the wipe schedule on LatamGS Staging - Live build check?
Its rhythm cannot be told yet: too few of LatamGS Staging - Live build check's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 26 days 16 hours ago the current world was made.
Settings
What are the rules and settings on LatamGS Staging - Live build check?
No gather rate appears in the name of LatamGS Staging - Live build check. The group limit is 8 players, which is the default. survival is what it runs, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Oxide. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does LatamGS Staging - Live build check run?
Rust network protocol 2633 and build 165217 on Linux is what LatamGS Staging - Live build check uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is LatamGS Staging - Live build check online, and how reliable is it?
We last saw LatamGS Staging - Live build check 26 days 16 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 1 October 2026, Rust Population saw it for the first time.
Where is LatamGS Staging - Live build check located?
No region is published by LatamGS Staging - Live build check. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 179.238.35.104:28165.
How to join
How do I join LatamGS Staging - Live build check?
Either enter client.connect 179.238.35.104:28165 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.