Rust PopulationField survey · Rust servers
Observing 95,389 players 11,875 servers 3,882 with someone on 387 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,341OCfirst seen 4 Oct 2026

[AU] OzRust.com Development

Offline OC 180.150.25.250:28014 checked 6d ago

biweekly wipes moddedoxidepve

Measurements

Players now
0/ 150
0% full
7-day average
0
peak –
Rank
#15,341
top 69% · #176 in OC
Last wipe
13d ago
biweekly schedule
Next wipe
6h
Thu 29 Oct, 22:50 UTC
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct9 Oct14 Oct19 Oct24 Oct29 Oct

Top 69% of all ranked servers, top 82% in OC. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 22:50 UTC, in 6h. Its biweekly schedule tag · low confidence

0
wipe-day peak
players, last three wipes

Coming wipes

6h
Thu 29 Oct, 22:50 UTC
7d 2h
Thu 5 Nov, 19:00 UTC
FW
14d 6h
Thu 12 Nov, 22:50 UTC
28d 6h
Thu 26 Nov, 22:50 UTC
35d 2h
Thu 3 Dec, 19:00 UTC
FW
42d 6h
Thu 10 Dec, 22:50 UTC

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 22:50 UTC13d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does [AU] OzRust.com Development rank against other Rust servers?

[AU] OzRust.com Development ranks #15,341 on seven-day player hours, #176 in Oceania, and sits in the top 69% of all ranked servers.

How busy is [AU] OzRust.com Development?

We have no live count for [AU] OzRust.com Development right now. It was last seen 6 days 9 hours ago. Counted over seven days: an average of 0 players.

Lists and tags

What do the server tags on [AU] OzRust.com Development mean?

These are the tags [AU] OzRust.com Development publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp150 (Max players): 150 slots are available; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^b (Biweekly): A wipe happens once a fortnight; ^p (PvE): Players do not fight each other; the world supplies the danger; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears under Modded because plugins or settings alter the game; OC (Oceania): The server browser lists it under Oceania. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include [AU] OzRust.com Development?

These Rust Population lists include [AU] OzRust.com Development: Oceania Rust servers, counted, Modded Rust servers, counted and PvE servers, counted. These are the filters it appears under when you browse the list: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Wipe schedule

What does wipe day look like on [AU] OzRust.com Development?

Across its recent wipes the busiest crowds averaged 0 players. The crowd on the latest wipe peaked 1 hours in.

What is the wipe schedule on [AU] OzRust.com Development?

The prediction follows its tag, since too few of [AU] OzRust.com Development's wipes are on record to confirm the schedule. A wipe is due on Thursday 29 October at 22:50 UTC, the next one. Counted from 13 days 17 hours ago, that is how long the current world has stood. The tags carry an every-two-weeks wipe schedule.

Map and rules

Which map does [AU] OzRust.com Development run?

A procedural map, generated by the game, is in use on [AU] OzRust.com Development.

What are the rules and settings on [AU] OzRust.com Development?

The name tells you nothing about gather rates: [AU] OzRust.com Development states none. No limit is set beyond the standard 8 players per group. You get pve here, no player combat. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Oxide. You play with Valve's anti-cheat on: VAC.

About the server

Which version of Rust does [AU] OzRust.com Development run?

The setup is Rust network protocol 2634 and build 167781 on Linux for [AU] OzRust.com Development. Your game needs the same protocol to join; Steam takes care of updating it.

Is [AU] OzRust.com Development online, and how reliable is it?

Currently offline, [AU] OzRust.com Development was last seen 6 days 9 hours ago. Over the last 7 full days, 31 of 168 hours were online, or 18%. It was first seen by Rust Population on 4 October 2026.

Where is [AU] OzRust.com Development located?

The OC tag is how [AU] OzRust.com Development places itself in Oceania. The location a server claims is what Rust Population shows, not the place where the machine stands. 180.150.25.250:28014 is where it lives.

Getting in

How do I join [AU] OzRust.com Development?

Either enter client.connect 180.150.25.250:28014 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp150,ptrak,$r?,v2634,^b,OC,^p,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp150
Max players 150 slots are available.
ts8
Group limit 8 per team is the default limit.
v2634
Protocol The protocol is 2634; a different version will not connect.
cs167781
Build Game build: 167781.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code The region code is left blank.

Wipe schedule

^b
Biweekly A wipe happens once a fortnight.

Gameplay

^p
PvE Players do not fight each other; the world supplies the danger.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded This server appears under Modded because plugins or settings alter the game.

Region

OC
Oceania The server browser lists it under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.