test01
Offline EA 183.9.97.158:28015 checked 17d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers, top 94% in EA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Friday 30 October, 05:49 UTC, in 2d 6h. Biweekly: 14 days after its last wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does test01 rank against other Rust servers?
test01 ranks #15,817 on seven-day player hours, #503 in Asia, and sits in the top 72% of all ranked servers.
How busy is test01?
At this count test01 is offline, with its last sighting 17 days 14 hours ago.
Lists and tags
What do the server tags on test01 mean?
These are the tags test01 publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): 1 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167398 (Build): This server runs game build 167398; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^b (Biweekly): Every two weeks the server wipes; EA (East Asia): The server browser lists it under East Asia. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include test01?
test01 appears among the Rust Population lists that follow: Community servers, field-listed. These are the filters it appears under when you browse the list: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b; Group limit: 5 or more; Wipe schedule: Every two weeks.
Wipe schedule
What is the wipe schedule on test01?
Estimated from biweekly: 14 days after its last wipe, that is test01's next wipe. On Friday 30 October at 05:49 UTC its next wipe is due. Counted from 25 days 17 hours ago, that is how long the current world has stood. The tags carry an every-two-weeks wipe schedule.
Map and rules
Which map does test01 run?
The map on test01 is procedural, made by the game.
What are the rules and settings on test01?
No gather rate appears in the name of test01. The group limit is 8 players, which is the default. survival is what it runs, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is not running.
Server details
Which version of Rust does test01 run?
The setup is Rust network protocol 2634 and build 167398 on Windows for test01. The protocol must match for you to join, and Steam updates it for you.
Is test01 online, and how reliable is it?
We last saw test01 17 days 14 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 10 October 2026.
Where is test01 located?
With its EA tag, test01 places itself in Asia. Rust Population does not look up where the machine stands; it shows where the server says it is. 183.9.97.158:28015 is where it lives.
Getting in
How do I join test01?
Either enter client.connect 183.9.97.158:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.