duTchbot Build
Offline 184.19.30.149:28015 checked 44d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does duTchbot Build rank against other Rust servers?
Over the past week it ranks #15,134 for player hours, which puts duTchbot Build in the top – of all ranked servers.
How busy is duTchbot Build?
duTchbot Build is offline at this count; we last saw it 44 days 21 hours ago.
Lists and tags
What do the server tags on duTchbot Build mean?
These are the tags duTchbot Build publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): You can join up to 10 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2632 (Protocol): To join, your game must match protocol 2632; cs161125 (Build): The game build is 161125; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): A plugin framework, Carbon, is in use. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include duTchbot Build?
duTchbot Build appears among the Rust Population lists that follow: Modded Rust servers, counted and Build and creative servers. Filter the server list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more and it will show up.
Wipe schedule
What is the wipe schedule on duTchbot Build?
The record holds too few of duTchbot Build's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 66 days ago the current world was made.
Settings
Which map does duTchbot Build run?
duTchbot Build uses a map the game generates: procedural.
What are the rules and settings on duTchbot Build?
The name tells you nothing about gather rates: duTchbot Build states none. Eight players per group is the default, and it applies here. This server runs survival, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. You will find Carbon running as plugins. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does duTchbot Build run?
Rust network protocol 2632 and build 161125 on Linux is what duTchbot Build uses. Steam updates your game automatically, but you need the same protocol to join.
Is duTchbot Build online, and how reliable is it?
Currently offline, duTchbot Build was last seen 44 days 21 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 13 September 2026, Rust Population saw it for the first time.
Where is duTchbot Build located?
A region is not published by duTchbot Build. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 184.19.30.149:28015.
How to join
How do I join duTchbot Build?
To connect directly, open Rust's console with F1 and type client.connect 184.19.30.149:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.