HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP
Offline 185.185.56.59:28015 checked 2h ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 14% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 29 October, 16:29 UTC, in 10h. Biweekly: 14 days after its last wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP rank against other Rust servers?
By player hours over the last seven days, HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP places at #3,104, within the top 14% of ranked servers.
How busy is HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP?
We have no live count for HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP right now. It was last seen 2 hours ago. We counted an average of 3 players in the past week, with 11 at the busiest. Look at the last 48 hours and 18:00 UTC stands out: it averaged 10 players.
Lists and tags
What do the server tags on HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP mean?
The game's server browser reads the tags HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP publishes: gmhardcore (Game mode): The ruleset is hardcore, which is harsher; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^b (Biweekly): Every two weeks the server wipes; ^p (PvE): Players do not fight each other; the world supplies the danger; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; ^y (Carbon): The plugin framework Carbon runs on this server. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP?
These Rust Population lists include HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP: Modded Rust servers, counted and PvE servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Game mode: PvE and Hardcore; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Wipe schedule
What is the wipe schedule on HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP?
An estimate from biweekly: 14 days after its last wipe gives HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP's next wipe. Due on Thursday 29 October at 16:29 UTC is its next wipe. Counted from 13 days 13 hours ago, that is how long the current world has stood. A wipe every two weeks is what the tags publish.
Map and rules
Which map does HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP run?
The map on HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP is procedural, made by the game at size 4,500. The name on the map is Custom Map.
What are the rules and settings on HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP?
The name tells you nothing about gather rates: HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP states none. The group limit is 8 players, which is the default. This server runs hardcore, Facepunch's most demanding mode. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Carbon. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP run?
The setup is Rust network protocol 2635 and build 168909 on Linux for HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP. Your game needs the same protocol to join; Steam takes care of updating it.
Does HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP run smoothly?
In the last 48 hours, it averaged 204 server fps, with a low of 123. Entities peaked at 119,297, including buildings, deployables and everything else. The highest memory usage was 5,100 MB. Lag, as players feel it, is low fps combined with a climbing entity count.
Is HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP online, and how reliable is it?
Offline at the moment, HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP was last seen 2 hours ago. The uptime it reports suggests a restart roughly 22 hours ago. It was up 98% of the time over the last 2 full days, 47 out of 48 hours. The first sighting by Rust Population was on 26 October 2026.
Where is HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP located?
Nothing published by HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 185.185.56.59:28015.
Getting in
How do I join HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP?
To connect directly, open Rust's console with F1 and type client.connect 185.185.56.59:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.