Rust PopulationField survey · Rust servers
Observing 36,116 players 11,615 servers 2,895 with someone on 67 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 2,392habitat unknownfirst seen 13 Sep 2026

RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD]

Online 195.18.27.46:35100 checked 13m ago

biweekly wipes moddedoxidepvehardcore

Measurements

Players now
1/ 200
= 1 player
0% full
7-day average
2
peak 8
Rank
#2,392
top 11%
Last wipe
12d ago
biweekly schedule
Next wipe
7d 11h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

AveragePeak
0246808:0017:0002:0010:0020:0005:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

01020304008:0017:0002:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 11% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe · high confidence

28 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
9
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 5

Coming wipes

7d 11h
Thu 5 Nov, 19:00 UTC
FW
15d 5h
Fri 13 Nov, 12:43 UTC
35d 11h
Thu 3 Dec, 19:00 UTC
FW
43d 5h
Fri 11 Dec, 12:43 UTC

The first 48 hours of its last wipes

Fri 16 OctThu 1 OctFri 18 Sep
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 2 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 12:43 UTC12d ago 8 – running 1
Thu 1 Oct, 17:55 UTC FW27d ago 9 held half 14.8 days 2
Fri 18 Sep, 12:50 UTC40d ago 11 halved by day 5 13.2 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD] rank against other Rust servers?

By player hours over the last seven days, RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD] places at #2,392, within the top 11% of ranked servers.

How busy is RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD]?

Of its 200 slots, RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD] is using 1 right now. We counted an average of 2 players in the past week, with 8 at the busiest. Look at the last 48 hours and 15:00 UTC stands out: it averaged 4 players.

Tags

What do the server tags on RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD] mean?

These are the tags RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD] publishes, as read by the game's server browser: gmvanilla (Game mode): This is vanilla survival; mp200 (Max players): You can join up to 200 slots; ts50 (Group limit): You may team with up to 50 players; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): The game build is 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^b (Biweekly): Every two weeks the server wipes; ^h (Hardcore): Hardcore mode, as Facepunch designed it: fewer helpers and harsher survival; ^t (Tutorial on): Facepunch's tutorial gives new players a start here; ^p (PvE): The danger is the world, not other players: players do not fight each other; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Who runs RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD]?

The rustaria.ru hostname that RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD] publishes is shared with 4 other servers we track; one operator most likely runs them.

Which Rust Population lists and filters include RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD]?

On Rust Population, RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD] is filed under these lists: Rust tutorial servers, Modded Rust servers, counted and PvE servers, counted. Filter the server list by Type: Modded; Game mode: PvE and Hardcore; Server tag: Biweekly ^b, Hardcore ^h, PvE ^p, Tutorial on ^t, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks and it will show up.

Wipe schedule

What does wipe day look like on RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD]?

The busiest point of its recent wipes averaged 9 players. 2 hours after the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. By day 5 it had fallen below half, in the cases where it did not hold.

What is the wipe schedule on RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD]?

RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD] follows a wipe rhythm of every 4 weeks on Friday at 12:43 UTC. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now dates from 12 days 18 hours ago. The tags carry an every-two-weeks wipe schedule.

Settings

Which map does RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD] run?

The map on RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD] is procedural, made by the game at size 4,500 from seed 79868920. The map follows from its size and seed, and RustMaps shows it from this page. The name on the map is Вайп был 12 д наза.

What are the rules and settings on RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD]?

Nothing in RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD]'s name says how gather works. Up to 50 players can team together. You get hardcore here, Facepunch's most demanding mode. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. You will find Oxide running as plugins. The anti-cheat VAC from Valve is enabled.

About the server

Which version of Rust does RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD] run?

On Windows, RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD] runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam updates it for you.

Does RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD] run smoothly?

In the last 48 hours, it averaged 30 server fps, with a low of 30. Up to 95,084 entities were present, counting buildings, deployables and everything else. Up to 4,503 MB of memory was used. Players feel lag when fps is low and the entity count climbs.

Is RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD] online, and how reliable is it?

You will find RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD] online now. The uptime it reports suggests a restart roughly 2 hours ago. Over the last 7 full days, 167 of 168 hours were online, or 99%. It was first seen by Rust Population on 13 September 2026.

Where is RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD] located?

Nothing published by RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD] states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 195.18.27.46:35100.

How to join

How do I join RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD]?

To connect directly, open Rust's console with F1 and type client.connect 195.18.27.46:35100; or press Launch Rust on this page and Steam opens Rust and joins for you. You can find its website at https://rustaria.tech/.

Key to its markings

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^b,^h,^t,^p,gmvanilla,cs168909,ts50,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp200
Max players You can join up to 200 slots.
ts50
Group limit You may team with up to 50 players.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168909
Build The game build is 168909.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code This server has no region code.

Wipe schedule

^b
Biweekly Every two weeks the server wipes.

Difficulty

^h
Hardcore Hardcore mode, as Facepunch designed it: fewer helpers and harsher survival.

Gameplay

^t
Tutorial on Facepunch's tutorial gives new players a start here.
^p
PvE The danger is the world, not other players: players do not fight each other.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.