Rust PopulationField survey · Rust servers
Observing 103,803 players 11,888 servers 3,995 with someone on 419 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 1,097habitat unknownfirst seen 13 Sep 2026

RustAria#3 [Классика PVE/ МИРНЫЙ / SKINDROPS]

Online 195.18.27.46:35300 checked 10m ago

biweekly wipes vanillamoddedoxidepve

Measurements

Players now
10/ 200
= 1 player
5% full
7-day average
8
peak 23
Rank
#1,097
top 5%
Last wipe
13d ago
biweekly schedule
Next wipe
7d 0h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

AveragePeak
0510152019:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

01020304019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 5% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe · high confidence

28 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
30
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 7.5

Coming wipes

7d 0h
Thu 5 Nov, 19:00 UTC
FW
14d 18h
Fri 13 Nov, 12:43 UTC
35d 0h
Thu 3 Dec, 19:00 UTC
FW
42d 18h
Fri 11 Dec, 12:43 UTC

The first 48 hours of its last wipes

Fri 16 OctThu 1 OctFri 18 Sep
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 27, 5 hours in, with 2 in the queue.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 12:43 UTC13d ago 27+2 queue – running 2
Thu 1 Oct, 17:52 UTC FW28d ago 26+1 queue halved by day 10 14.8 days 4
Fri 18 Sep, 12:44 UTC41d ago 36+8 queue halved by day 5 13.2 days 4

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does RustAria#3 [Классика PVE/ МИРНЫЙ / SKINDROPS] rank against other Rust servers?

The last seven days of player hours place RustAria#3 [Классика PVE/ МИРНЫЙ / SKINDROPS] at #1,097, within the top 5% of all ranked servers.

How busy is RustAria#3 [Классика PVE/ МИРНЫЙ / SKINDROPS]?

Of its 200 slots, RustAria#3 [Классика PVE/ МИРНЫЙ / SKINDROPS] is using 10 right now. We counted an average of 8 players in the past week, with 23 at the busiest. In the last 48 hours the peak hour came at 17:00 UTC, averaging 14 players.

Lists and tags

What do the server tags on RustAria#3 [Классика PVE/ МИРНЫЙ / SKINDROPS] mean?

These are the tags RustAria#3 [Классика PVE/ МИРНЫЙ / SKINDROPS] publishes, as read by the game's server browser: gmvanilla (Game mode): This is vanilla survival; mp200 (Max players): The server has 200 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^b (Biweekly): The server wipes on a two-week cycle; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^t (Tutorial on): Facepunch's tutorial gives new players a start here; ^p (PvE): Other players are not a threat; the danger comes from the world; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): This server appears under Modded because plugins or settings alter the game. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Who runs RustAria#3 [Классика PVE/ МИРНЫЙ / SKINDROPS]?

4 other servers we track publish the same rustaria.ru hostname as RustAria#3 [Классика PVE/ МИРНЫЙ / SKINDROPS], so the same operator most likely runs the group.

Which Rust Population lists and filters include RustAria#3 [Классика PVE/ МИРНЫЙ / SKINDROPS]?

RustAria#3 [Классика PVE/ МИРНЫЙ / SKINDROPS] appears among the Rust Population lists that follow: Rust tutorial servers, Rust servers in Europe, Modded Rust servers, counted and PvE servers, counted. These are the filters it appears under when you browse the list: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Tutorial on ^t, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Players now: At least 10.

Wipe notes

What does wipe day look like on RustAria#3 [Классика PVE/ МИРНЫЙ / SKINDROPS]?

The busiest point of its recent wipes averaged 30 players. Peaking 5 hours into the latest wipe, the crowd had 2 more waiting in the queue. Half that peak held until the next wipe in 0% of its recent wipes. In those that did not hold, the fall below half came by day 7.5.

What is the wipe schedule on RustAria#3 [Классика PVE/ МИРНЫЙ / SKINDROPS]?

RustAria#3 [Классика PVE/ МИРНЫЙ / SKINDROPS] follows a wipe rhythm of every 4 weeks on Friday at 12:43 UTC. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. 13 days 5 hours ago the current world was made. The tags carry an every-two-weeks wipe schedule.

Map and rules

Which map does RustAria#3 [Классика PVE/ МИРНЫЙ / SKINDROPS] run?

The map on RustAria#3 [Классика PVE/ МИРНЫЙ / SKINDROPS] is procedural, made by the game at size 4,200 from seed 2139052745. The map follows from its size and seed, and RustMaps shows it from this page. You will see the map named Вайп был 13 д наза.

What are the rules and settings on RustAria#3 [Классика PVE/ МИРНЫЙ / SKINDROPS]?

Nothing in RustAria#3 [Классика PVE/ МИРНЫЙ / SKINDROPS]'s name says how gather works. No limit is set beyond the standard 8 players per group. This server runs pve, no player combat. Modded is its browser category: plugins or settings change the game. Oxide plugins are in use here. Vanilla is the label it uses: no changed rates, kits or rules: this is the game as Facepunch ships it. VAC, Valve's anti-cheat, runs here.

Server details

Which version of Rust does RustAria#3 [Классика PVE/ МИРНЫЙ / SKINDROPS] run?

The setup is Rust network protocol 2635 and build 168909 on Windows for RustAria#3 [Классика PVE/ МИРНЫЙ / SKINDROPS]. The protocol must match for you to join, and Steam updates it for you.

Does RustAria#3 [Классика PVE/ МИРНЫЙ / SKINDROPS] run smoothly?

In the last 48 hours, it averaged 30 server fps, with a low of 29. The entity count reached 152,811: buildings, deployables and all other objects. Memory use peaked at 11,266 MB. Players feel lag when fps is low and the entity count climbs.

Is RustAria#3 [Классика PVE/ МИРНЫЙ / SKINDROPS] online, and how reliable is it?

RustAria#3 [Классика PVE/ МИРНЫЙ / SKINDROPS] is up and running at the moment. About 6 days 22 hours ago, it restarted, according to its uptime. Over the last 7 full days, 167 of 168 hours were online, or 99%. On 13 September 2026, Rust Population saw it for the first time.

Where is RustAria#3 [Классика PVE/ МИРНЫЙ / SKINDROPS] located?

The name of RustAria#3 [Классика PVE/ МИРНЫЙ / SKINDROPS] points to Europe, though it publishes no region tag. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 195.18.27.46:35300.

How to join

How do I join RustAria#3 [Классика PVE/ МИРНЫЙ / SKINDROPS]?

To connect directly, open Rust's console with F1 and type client.connect 195.18.27.46:35300; or press Launch Rust on this page and Steam opens Rust and joins for you. You can find its website at https://rustaria.tech/.

Key to its markings

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^b,^v,^t,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp200
Max players The server has 200 slots.
ts8
Group limit 8 per team is the default limit.
v2635
Protocol Your game needs the same version, protocol 2635, to join.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server has no region code.

Wipe schedule

^b
Biweekly The server wipes on a two-week cycle.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Gameplay

^t
Tutorial on Facepunch's tutorial gives new players a start here.
^p
PvE Other players are not a threat; the danger comes from the world.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) runs on this server.
^z
Modded This server appears under Modded because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.