Building Bulletin Creative
Online 185.248.134.124:28015 checked 13m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 7% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 8, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 18:23 UTC6d ago | 8 | – | running | 2 |
| Tue 13 Oct, 10:02 UTC15d ago | 15 | halved by day 3 | 9.3 days | 0 |
| Sun 4 Oct, 09:15 UTC24d ago | 10 | held half | 9 days | 0 |
| Fri 2 Oct, 03:38 UTC27d ago | 7 | held half | 2.2 days | 0 |
| Mon 21 Sep, 16:42 UTC37d ago | 14 | held half | 10.5 days | 2 |
| Thu 17 Sep, 09:04 UTC41d ago | 8 | held half | 4.3 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Building Bulletin Creative rank against other Rust servers?
The last seven days of player hours place Building Bulletin Creative at #1,486, within the top 7% of all ranked servers.
How busy is Building Bulletin Creative?
Building Bulletin Creative holds 5 players at the moment, out of 100 slots. We counted an average of 4 players in the past week, with 15 at the busiest. In the last 48 hours the peak hour came at 20:00 UTC, averaging 13 players.
Lists and tags
What do the server tags on Building Bulletin Creative mean?
These are the tags Building Bulletin Creative publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs166494 (Build): The game build is 166494; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Building Bulletin Creative?
These Rust Population lists include Building Bulletin Creative: Modded Rust servers, counted, Build and creative servers and Rust creative servers, counted live. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Wipe schedule
What does wipe day look like on Building Bulletin Creative?
Averaged over recent wipes, 11 players were counted at the busiest point. Peak came 2 hours into the latest wipe. Half that peak held until the next wipe in 80% of its recent wipes. The crowd dropped below half by day 3 when it did not hold.
What is the wipe schedule on Building Bulletin Creative?
No next wipe can be predicted for Building Bulletin Creative, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 6 days 12 hours ago, that is how long the current world has stood.
Settings
Which map does Building Bulletin Creative run?
Building Bulletin Creative uses a map the game generates, procedural, at size 6,000 with seed 1337. Size and seed together fix the map, so you can view it on RustMaps from this page. The name on the map is Custom Map.
What are the rules and settings on Building Bulletin Creative?
Nothing in Building Bulletin Creative's name says how gather works. Eight players per group is the default, and it applies here. survival is what it runs, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. You will find Oxide running as plugins. You play with Valve's anti-cheat off: VAC.
About the server
Which version of Rust does Building Bulletin Creative run?
On Windows, Building Bulletin Creative runs Rust network protocol 2635 and build 166494. Your game needs the same protocol to join; Steam takes care of updating it.
Does Building Bulletin Creative run smoothly?
It ran at 100 server fps on average over the last 48 hours, and never went below 88. Up to 139,310 entities were present, counting buildings, deployables and everything else. Memory use peaked at 5,247 MB. What players experience as lag comes from low fps and a rising entity count.
Is Building Bulletin Creative online, and how reliable is it?
Building Bulletin Creative is up and running at the moment. Judging by the uptime it reports, the last restart was about 6 days 10 hours ago. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. On 13 September 2026, Rust Population saw it for the first time.
Where is Building Bulletin Creative located?
Nothing published by Building Bulletin Creative states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. 185.248.134.124:28015 is where it lives.
How to join
How do I join Building Bulletin Creative?
Open the console with F1 in Rust and enter client.connect 185.248.134.124:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you. For more, visit its website: https://discord.com/invite/rusticated.