Test Server Creative
Offline 187.15.105.121:28018 checked 38d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Test Server Creative rank against other Rust servers?
The last seven days of player hours place Test Server Creative at #15,515, within the top – of all ranked servers.
How busy is Test Server Creative?
Test Server Creative is offline at this count; we last saw it 38 days 21 hours ago.
Lists and tags
What do the server tags on Test Server Creative mean?
These are the tags Test Server Creative publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp3 (Max players): The server has 3 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): To join, your game must match protocol 2633; cs162929 (Build): This server runs game build 162929; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Test Server Creative?
Test Server Creative appears among the Rust Population lists that follow: Modded Rust servers, counted, Build and creative servers and Rust creative servers, counted live. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.
Wipe schedule
What is the wipe schedule on Test Server Creative?
Its rhythm cannot be told yet: too few of Test Server Creative's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 39 days 2 hours ago.
Map and rules
What are the rules and settings on Test Server Creative?
No gather rate appears in the name of Test Server Creative. The group limit is 8 players, which is the default. You get survival here, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. You will find Oxide running as plugins. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does Test Server Creative run?
The setup is Rust network protocol 2633 and build 162929 on Windows for Test Server Creative. Your game needs the same protocol to join; Steam takes care of updating it.
Is Test Server Creative online, and how reliable is it?
We last saw Test Server Creative 38 days 21 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 20 September 2026.
Where is Test Server Creative located?
A region is not published by Test Server Creative. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 187.15.105.121:28018.
Getting in
How do I join Test Server Creative?
Either enter client.connect 187.15.105.121:28018 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.