Rust PopulationField survey · Rust servers
Observing 65,278 players 11,749 servers 3,453 with someone on 195 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,398habitat unknownfirst seen 18 Sep 2026

RELAY Local Playtest | Trio | 1.5x Build | Weekly

Offline 193.238.152.66:28015 checked 40d ago

1.5x moddedcarbon

Measurements

Players now
0/ 4
0% full
7-day average
0
peak –
Rank
#15,398
no region published
Last wipe
45d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep
Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does RELAY Local Playtest | Trio | 1.5x Build | Weekly rank against other Rust servers?

By player hours over the last seven days, RELAY Local Playtest | Trio | 1.5x Build | Weekly places at #15,398, within the top – of ranked servers.

How busy is RELAY Local Playtest | Trio | 1.5x Build | Weekly?

RELAY Local Playtest | Trio | 1.5x Build | Weekly is offline at this count; we last saw it 40 days 23 hours ago.

Tags

What do the server tags on RELAY Local Playtest | Trio | 1.5x Build | Weekly mean?

The game's server browser reads the tags RELAY Local Playtest | Trio | 1.5x Build | Weekly publishes: gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): You can join up to 4 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): This server runs game build 163794; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): A plugin framework, Carbon, is in use. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include RELAY Local Playtest | Trio | 1.5x Build | Weekly?

On Rust Population, RELAY Local Playtest | Trio | 1.5x Build | Weekly is filed under these lists: 1.5x Rust servers, counted live, Modded Rust servers, counted and Build and creative servers. Filter the server list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Gather rate: 1.5x and it will show up.

Wipe schedule

What is the wipe schedule on RELAY Local Playtest | Trio | 1.5x Build | Weekly?

The record holds too few of RELAY Local Playtest | Trio | 1.5x Build | Weekly's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 45 days 4 hours ago, that is how long the current world has stood.

Settings

Which map does RELAY Local Playtest | Trio | 1.5x Build | Weekly run?

RELAY Local Playtest | Trio | 1.5x Build | Weekly uses a map the game generates: procedural.

What are the rules and settings on RELAY Local Playtest | Trio | 1.5x Build | Weekly?

The name says it: gathering is multiplied 1.5x on RELAY Local Playtest | Trio | 1.5x Build | Weekly. The group limit is 8 players, which is the default. survival is what it runs, raid, build and gather: the standard game. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Carbon. The anti-cheat VAC from Valve is enabled.

Server details

Which version of Rust does RELAY Local Playtest | Trio | 1.5x Build | Weekly run?

The setup is Rust network protocol 2633 and build 163794 on Windows for RELAY Local Playtest | Trio | 1.5x Build | Weekly. The protocol must match for you to join, and Steam updates it for you.

Is RELAY Local Playtest | Trio | 1.5x Build | Weekly online, and how reliable is it?

Offline at the moment, RELAY Local Playtest | Trio | 1.5x Build | Weekly was last seen 40 days 23 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 18 September 2026.

Where is RELAY Local Playtest | Trio | 1.5x Build | Weekly located?

Nothing published by RELAY Local Playtest | Trio | 1.5x Build | Weekly states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. 193.238.152.66:28015 is where it lives.

Getting in

How do I join RELAY Local Playtest | Trio | 1.5x Build | Weekly?

Either enter client.connect 193.238.152.66:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp4,ptrak,$r?,v2633,gmrust,cs163794,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp4
Max players You can join up to 4 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2633
Protocol To join, your game must match protocol 2633.
cs163794
Build This server runs game build 163794.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code No region code is set.

Mods and access

^z
Modded Plugins or settings change the game; it is listed under Modded.
^y
Carbon A plugin framework, Carbon, is in use.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.