RELAY Local Playtest | Trio | 1.5x Build | Weekly
Offline 193.238.152.66:28015 checked 40d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does RELAY Local Playtest | Trio | 1.5x Build | Weekly rank against other Rust servers?
By player hours over the last seven days, RELAY Local Playtest | Trio | 1.5x Build | Weekly places at #15,398, within the top – of ranked servers.
How busy is RELAY Local Playtest | Trio | 1.5x Build | Weekly?
RELAY Local Playtest | Trio | 1.5x Build | Weekly is offline at this count; we last saw it 40 days 23 hours ago.
Tags
What do the server tags on RELAY Local Playtest | Trio | 1.5x Build | Weekly mean?
The game's server browser reads the tags RELAY Local Playtest | Trio | 1.5x Build | Weekly publishes: gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): You can join up to 4 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): This server runs game build 163794; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): A plugin framework, Carbon, is in use. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include RELAY Local Playtest | Trio | 1.5x Build | Weekly?
On Rust Population, RELAY Local Playtest | Trio | 1.5x Build | Weekly is filed under these lists: 1.5x Rust servers, counted live, Modded Rust servers, counted and Build and creative servers. Filter the server list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Gather rate: 1.5x and it will show up.
Wipe schedule
What is the wipe schedule on RELAY Local Playtest | Trio | 1.5x Build | Weekly?
The record holds too few of RELAY Local Playtest | Trio | 1.5x Build | Weekly's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 45 days 4 hours ago, that is how long the current world has stood.
Settings
Which map does RELAY Local Playtest | Trio | 1.5x Build | Weekly run?
RELAY Local Playtest | Trio | 1.5x Build | Weekly uses a map the game generates: procedural.
What are the rules and settings on RELAY Local Playtest | Trio | 1.5x Build | Weekly?
The name says it: gathering is multiplied 1.5x on RELAY Local Playtest | Trio | 1.5x Build | Weekly. The group limit is 8 players, which is the default. survival is what it runs, raid, build and gather: the standard game. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Carbon. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does RELAY Local Playtest | Trio | 1.5x Build | Weekly run?
The setup is Rust network protocol 2633 and build 163794 on Windows for RELAY Local Playtest | Trio | 1.5x Build | Weekly. The protocol must match for you to join, and Steam updates it for you.
Is RELAY Local Playtest | Trio | 1.5x Build | Weekly online, and how reliable is it?
Offline at the moment, RELAY Local Playtest | Trio | 1.5x Build | Weekly was last seen 40 days 23 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 18 September 2026.
Where is RELAY Local Playtest | Trio | 1.5x Build | Weekly located?
Nothing published by RELAY Local Playtest | Trio | 1.5x Build | Weekly states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. 193.238.152.66:28015 is where it lives.
Getting in
How do I join RELAY Local Playtest | Trio | 1.5x Build | Weekly?
Either enter client.connect 193.238.152.66:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.