Snow_Rust Build
Offline 194.147.90.83:35100 checked 14d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Snow_Rust Build rank against other Rust servers?
Over the past week it ranks #15,173 for player hours, which puts Snow_Rust Build in the top 70% of all ranked servers.
How busy is Snow_Rust Build?
At this count Snow_Rust Build is offline, with its last sighting 14 days 15 hours ago.
Lists and tags
What do the server tags on Snow_Rust Build mean?
What the game's server browser reads from Snow_Rust Build is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp150 (Max players): 150 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2617 (Protocol): The protocol is 2617; a different version will not connect; cs140534 (Build): This server runs game build 140534; ptrak (Networking): The network layer is RakNet, the game's standard; $reu2 (Region code): Region code: eu2; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): Plugins or settings change the game; it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Snow_Rust Build?
These Rust Population lists include Snow_Rust Build: Modded Rust servers, counted and Build and creative servers. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on Snow_Rust Build?
Its rhythm cannot be told yet: too few of Snow_Rust Build's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 66 days 14 hours ago the current world was made.
Map and rules
Which map does Snow_Rust Build run?
The map on Snow_Rust Build is procedural, made by the game at size 3,500 from seed 1337. Size and seed together fix the map, so you can view it on RustMaps from this page. The name on the map is Custom Map.
What are the rules and settings on Snow_Rust Build?
Nothing in Snow_Rust Build's name says how gather works. Eight players per group is the default, and it applies here. This server runs survival, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. The plugins it runs are Oxide. You play with Valve's anti-cheat off: VAC.
About the server
Which version of Rust does Snow_Rust Build run?
On Windows, Snow_Rust Build runs Rust network protocol 2617 and build 140534. Steam updates your game automatically, but you need the same protocol to join.
Is Snow_Rust Build online, and how reliable is it?
Offline at the moment, Snow_Rust Build was last seen 14 days 15 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 27 September 2026.
Where is Snow_Rust Build located?
No region is published by Snow_Rust Build, though its region code is eu2. The location a server claims is what Rust Population shows, not the place where the machine stands. 194.147.90.83:35100 is where it lives.
How to join
How do I join Snow_Rust Build?
Open the console with F1 in Rust and enter client.connect 194.147.90.83:35100. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you. For more, visit its website: https://free-rust.pro.