ZA|THELASTOFUS|PVE
Online AF 197.245.154.243:28015 checked 7m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 52% of all ranked servers, top 59% in AF. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 11h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 23 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:08 UTC FW26d ago | 5 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does ZA|THELASTOFUS|PVE rank against other Rust servers?
Seven-day player hours put ZA|THELASTOFUS|PVE at #11,509, or #19 in Africa, inside the top 52% of all ranked servers.
How busy is ZA|THELASTOFUS|PVE?
The count reads 0 players on ZA|THELASTOFUS|PVE, which has 50 slots. Seven days of counting give an average of 0 players and a peak of 1. Look at the last 48 hours and 19:00 UTC stands out: it averaged 1 players.
Lists and tags
What do the server tags on ZA|THELASTOFUS|PVE mean?
What the game's server browser reads from ZA|THELASTOFUS|PVE is this set of tags: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): You can join up to 50 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^p (PvE): Other players are not a threat; the danger comes from the world; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; AF (Africa): The server browser lists it under Africa. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include ZA|THELASTOFUS|PVE?
ZA|THELASTOFUS|PVE appears among the Rust Population lists that follow: Modded Rust servers, counted and PvE servers, counted. Look for it under these filters on the server list: Region: Africa; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Wipe schedule
What does wipe day look like on ZA|THELASTOFUS|PVE?
Across its recent wipes the busiest crowds averaged 5 players. 23 hours after the latest wipe the crowd peaked.
What is the wipe schedule on ZA|THELASTOFUS|PVE?
Once a month ZA|THELASTOFUS|PVE wipes, and that is with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now dates from 26 days 12 hours ago. In its tags a monthly wipe schedule is published.
Settings
Which map does ZA|THELASTOFUS|PVE run?
A procedural map of size 3,000 from seed 352165132, generated by the game, is in use on ZA|THELASTOFUS|PVE. Size and seed together fix the map, so you can view it on RustMaps from this page. You will see the map named Custom Map.
What are the rules and settings on ZA|THELASTOFUS|PVE?
The name tells you nothing about gather rates: ZA|THELASTOFUS|PVE states none. No limit is set beyond the standard 8 players per group. You get pve here, no player combat. Modded is its browser category: plugins or settings change the game. Oxide plugins are in use here. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does ZA|THELASTOFUS|PVE run?
The setup is Rust network protocol 2635 and build 168909 on Windows for ZA|THELASTOFUS|PVE. Steam updates your game automatically, but you need the same protocol to join.
Is ZA|THELASTOFUS|PVE online, and how reliable is it?
ZA|THELASTOFUS|PVE is up and running at the moment. Over the last 7 full days, 57 of 168 hours were online, or 34%. On 13 September 2026, Rust Population saw it for the first time.
Where is ZA|THELASTOFUS|PVE located?
By its AF tag, ZA|THELASTOFUS|PVE says it is in Africa. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 197.245.154.243:28015.
How to join
How do I join ZA|THELASTOFUS|PVE?
Open the console with F1 in Rust and enter client.connect 197.245.154.243:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.