Build Lab Server
Offline 2.102.158.138:28015 checked 29d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Build Lab Server rank against other Rust servers?
The last seven days of player hours place Build Lab Server at #16,960, within the top 71% of all ranked servers.
How busy is Build Lab Server?
At this count Build Lab Server is offline, with its last sighting 29 days 10 hours ago.
Tags
What do the server tags on Build Lab Server mean?
These are the tags Build Lab Server publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): 2 slots are available; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs165217 (Build): Game build: 165217; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Build Lab Server?
These Rust Population lists include Build Lab Server: Modded Rust servers, counted and Build and creative servers. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on Build Lab Server?
The record holds too few of Build Lab Server's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 45 days 11 hours ago.
Settings
Which map does Build Lab Server run?
Build Lab Server uses a map the game generates: procedural.
What are the rules and settings on Build Lab Server?
The name tells you nothing about gather rates: Build Lab Server states none. Eight players per group is the default, and it applies here. This server runs survival, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. Oxide plugins are in use here. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does Build Lab Server run?
The setup is Rust network protocol 2633 and build 165217 on Windows for Build Lab Server. Steam updates your game automatically, but you need the same protocol to join.
Is Build Lab Server online, and how reliable is it?
We last saw Build Lab Server 29 days 10 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 19 September 2026, Rust Population saw it for the first time.
Where is Build Lab Server located?
A region is not published by Build Lab Server. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 2.102.158.138:28015.
How to join
How do I join Build Lab Server?
Either enter client.connect 2.102.158.138:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.