Rust PopulationField survey · Rust servers
Observing 45,182 players 11,656 servers 3,070 with someone on 112 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 5,445habitat unknownfirst seen 13 Sep 2026

DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons

Online 202.36.95.64:28015 checked 7m ago

2x biweekly wipes vanillamoddedoxidepve

Measurements

Players now
0/ 40
0% full
7-day average
0
peak 3
Rank
#5,445
top 25%
Last wipe
26d ago
biweekly schedule
Next wipe
1d 18h
Thu 29 Oct, 20:04 UTC
Obs. 1 · sightings

Players

AveragePeak
00.511.5202:0011:0020:0006:0015:0000:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

05010015020002:0011:0020:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 20:04 UTC, in 1d 18h. Its biweekly schedule tag · low confidence

2
wipe-day peak
players, last three wipes

Coming wipes

1d 18h
Thu 29 Oct, 20:04 UTC
8d 17h
Thu 5 Nov, 19:00 UTC
FW
15d 18h
Thu 12 Nov, 20:04 UTC
29d 18h
Thu 26 Nov, 20:04 UTC
36d 17h
Thu 3 Dec, 19:00 UTC
FW
43d 18h
Thu 10 Dec, 20:04 UTC

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 46 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 20:04 UTC FW26d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons rank against other Rust servers?

By player hours over the last seven days, DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons places at #5,445, within the top 25% of ranked servers.

How busy is DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons?

DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons holds 0 players at the moment, out of 40 slots. Averaged over seven days, it drew 0 players and reached a peak of 3. Look at the last 48 hours and 20:00 UTC stands out: it averaged 1 players.

Lists and tags

What do the server tags on DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons mean?

The game's server browser reads the tags DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons publishes: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): The server has 40 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^b (Biweekly): A wipe happens once a fortnight; ^v (Vanilla): No kits, no rate changes, no rules added: the game as Facepunch ships it; ^p (PvE): Players do not fight each other; the world supplies the danger; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons?

On Rust Population, DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons is filed under these lists: 2x Rust servers: the live count, Modded Rust servers, counted and PvE servers, counted. Look for it under these filters on the server list: Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 2x.

Wipe schedule

What does wipe day look like on DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons?

Across its recent wipes the busiest crowds averaged 2 players. Peak came 46 hours into the latest wipe.

What is the wipe schedule on DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons?

The prediction follows its tag, since too few of DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons's wipes are on record to confirm the schedule. Due on Thursday 29 October at 20:04 UTC is its next wipe. The world it runs now dates from 26 days 5 hours ago. A wipe every two weeks is what the tags publish.

Map and rules

Which map does DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons run?

A procedural map of size 3,500 from seed 1, generated by the game, is in use on DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons. You can look at it on RustMaps from this page: size and seed determine the map.

What are the rules and settings on DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons?

DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons advertises a 2x gather rate in its title. No limit is set beyond the standard 8 players per group. You get pve here, no player combat. You find it under Modded, since plugins or settings change how it plays. You will find Oxide running as plugins. By its own description it is vanilla: no kits, no rate changes, no rules added: the game as Facepunch ships it. The anti-cheat VAC from Valve is enabled.

Server details

Which version of Rust does DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons run?

The setup is Rust network protocol 2635 and build 168909 on Linux for DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons. Your game needs the same protocol to join; Steam takes care of updating it.

Does DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons run smoothly?

It ran at 124 server fps on average over the last 48 hours, and never went below 82. The entity count reached 77,224: buildings, deployables and all other objects. Memory use peaked at 4,625 MB. Lag, as players feel it, is low fps combined with a climbing entity count.

Is DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons online, and how reliable is it?

Right now, DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons is online. About 20 hours ago, it restarted, according to its uptime. Over the last 7 full days, 168 of 168 hours were online, or 100%. The first sighting by Rust Population was on 13 September 2026.

Where is DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons located?

No region is published by DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 202.36.95.64:28015.

Getting in

How do I join DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons?

Open the console with F1 in Rust and enter client.connect 202.36.95.64:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,^b,^v,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp40
Max players The server has 40 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly A wipe happens once a fortnight.

Difficulty

^v
Vanilla No kits, no rate changes, no rules added: the game as Facepunch ships it.

Gameplay

^p
PvE Players do not fight each other; the world supplies the danger.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Plugins or settings change the game; it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.