DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons
Online 202.36.95.64:28015 checked 7m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 25% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 29 October, 20:04 UTC, in 1d 18h. Its biweekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 46 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 20:04 UTC FW26d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons rank against other Rust servers?
By player hours over the last seven days, DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons places at #5,445, within the top 25% of ranked servers.
How busy is DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons?
DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons holds 0 players at the moment, out of 40 slots. Averaged over seven days, it drew 0 players and reached a peak of 3. Look at the last 48 hours and 20:00 UTC stands out: it averaged 1 players.
Lists and tags
What do the server tags on DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons mean?
The game's server browser reads the tags DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons publishes: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): The server has 40 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^b (Biweekly): A wipe happens once a fortnight; ^v (Vanilla): No kits, no rate changes, no rules added: the game as Facepunch ships it; ^p (PvE): Players do not fight each other; the world supplies the danger; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons?
On Rust Population, DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons is filed under these lists: 2x Rust servers: the live count, Modded Rust servers, counted and PvE servers, counted. Look for it under these filters on the server list: Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 2x.
Wipe schedule
What does wipe day look like on DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons?
Across its recent wipes the busiest crowds averaged 2 players. Peak came 46 hours into the latest wipe.
What is the wipe schedule on DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons?
The prediction follows its tag, since too few of DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons's wipes are on record to confirm the schedule. Due on Thursday 29 October at 20:04 UTC is its next wipe. The world it runs now dates from 26 days 5 hours ago. A wipe every two weeks is what the tags publish.
Map and rules
Which map does DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons run?
A procedural map of size 3,500 from seed 1, generated by the game, is in use on DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons?
DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons advertises a 2x gather rate in its title. No limit is set beyond the standard 8 players per group. You get pve here, no player combat. You find it under Modded, since plugins or settings change how it plays. You will find Oxide running as plugins. By its own description it is vanilla: no kits, no rate changes, no rules added: the game as Facepunch ships it. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons run?
The setup is Rust network protocol 2635 and build 168909 on Linux for DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons. Your game needs the same protocol to join; Steam takes care of updating it.
Does DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons run smoothly?
It ran at 124 server fps on average over the last 48 hours, and never went below 82. The entity count reached 77,224: buildings, deployables and all other objects. Memory use peaked at 4,625 MB. Lag, as players feel it, is low fps combined with a climbing entity count.
Is DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons online, and how reliable is it?
Right now, DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons is online. About 20 hours ago, it restarted, according to its uptime. Over the last 7 full days, 168 of 168 hours were online, or 100%. The first sighting by Rust Population was on 13 September 2026.
Where is DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons located?
No region is published by DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 202.36.95.64:28015.
Getting in
How do I join DidiplayRust PVE x2 Wiped01/10 Raids/events/Skills/dungeons?
Open the console with F1 in Rust and enter client.connect 202.36.95.64:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.