The Long Junk Road | Builders Paradise
Online 205.210.53.26:28015 checked 12m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 10 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 04:23 UTC25d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does The Long Junk Road | Builders Paradise rank against other Rust servers?
The last seven days of player hours place The Long Junk Road | Builders Paradise at #15,425, within the top 69% of all ranked servers.
How busy is The Long Junk Road | Builders Paradise?
Of its 20 slots, The Long Junk Road | Builders Paradise is using 0 right now. We counted 0 players on average across the past week.
Tags
What do the server tags on The Long Junk Road | Builders Paradise mean?
These are the tags The Long Junk Road | Builders Paradise publishes, as read by the game's server browser: gmvanilla (Game mode): The game mode is vanilla survival; mp20 (Max players): The server has 20 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game; it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include The Long Junk Road | Builders Paradise?
On Rust Population, The Long Junk Road | Builders Paradise is filed under these lists: Modded Rust servers, counted and Build and creative servers. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What does wipe day look like on The Long Junk Road | Builders Paradise?
The busiest point of its recent wipes averaged 1 players. Peak came 10 hours into the latest wipe.
What is the wipe schedule on The Long Junk Road | Builders Paradise?
The record holds too few of The Long Junk Road | Builders Paradise's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 25 days ago.
Map and rules
Which map does The Long Junk Road | Builders Paradise run?
The Long Junk Road | Builders Paradise uses a map the game generates: procedural.
What are the rules and settings on The Long Junk Road | Builders Paradise?
No gather rate appears in the name of The Long Junk Road | Builders Paradise. Eight players per group is the default, and it applies here. You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Oxide. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does The Long Junk Road | Builders Paradise run?
The setup is Rust network protocol 2634 and build 166652 on Linux for The Long Junk Road | Builders Paradise. Your game needs the same protocol to join; Steam takes care of updating it.
Is The Long Junk Road | Builders Paradise online, and how reliable is it?
The Long Junk Road | Builders Paradise is up and running at the moment. It was up 100% of the time over the last 7 full days, 168 out of 168 hours. It was first seen by Rust Population on 13 September 2026.
Where is The Long Junk Road | Builders Paradise located?
No region is published by The Long Junk Road | Builders Paradise. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 205.210.53.26:28015.
How to join
How do I join The Long Junk Road | Builders Paradise?
Open the console with F1 in Rust and enter client.connect 205.210.53.26:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.