USSR PVE [CCCP] x2/KIT/TP/BASE/EVENTS
Online 212.22.93.34:28034 checked 14m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 29 October, 17:59 UTC, in 1d 17h. Biweekly: 14 days after its last wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does USSR PVE [CCCP] x2/KIT/TP/BASE/EVENTS rank against other Rust servers?
The last seven days of player hours place USSR PVE [CCCP] x2/KIT/TP/BASE/EVENTS at #15,414, within the top 69% of all ranked servers.
How busy is USSR PVE [CCCP] x2/KIT/TP/BASE/EVENTS?
Of its 50 slots, USSR PVE [CCCP] x2/KIT/TP/BASE/EVENTS is using 0 right now. Counted over seven days: an average of 0 players.
Tags
What do the server tags on USSR PVE [CCCP] x2/KIT/TP/BASE/EVENTS mean?
The game's server browser reads the tags USSR PVE [CCCP] x2/KIT/TP/BASE/EVENTS publishes: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2622 (Protocol): The protocol is 2622; a different version will not connect; cs145743 (Build): The game build is 145743; ptrak (Networking): The network layer is RakNet, the game's standard; $rger (Region code): Region code: ger; ^b (Biweekly): A wipe happens once a fortnight; ^p (PvE): Other players are not a threat; the danger comes from the world; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include USSR PVE [CCCP] x2/KIT/TP/BASE/EVENTS?
These Rust Population lists include USSR PVE [CCCP] x2/KIT/TP/BASE/EVENTS: 2x Rust servers: the live count, Modded Rust servers, counted and PvE servers, counted. Look for it under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 2x.
Wipe schedule
What is the wipe schedule on USSR PVE [CCCP] x2/KIT/TP/BASE/EVENTS?
Estimated from biweekly: 14 days after its last wipe, that is USSR PVE [CCCP] x2/KIT/TP/BASE/EVENTS's next wipe. On Thursday 29 October at 17:59 UTC its next wipe is due. The world it runs now dates from 208 days 6 hours ago. A wipe every two weeks is what the tags publish.
Settings
Which map does USSR PVE [CCCP] x2/KIT/TP/BASE/EVENTS run?
USSR PVE [CCCP] x2/KIT/TP/BASE/EVENTS uses a map the game generates, procedural, at size 4,250 with seed 2972797051. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on USSR PVE [CCCP] x2/KIT/TP/BASE/EVENTS?
You gather at 2x on USSR PVE [CCCP] x2/KIT/TP/BASE/EVENTS, to judge by the name. No limit is set beyond the standard 8 players per group. This server runs pve, no player combat. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does USSR PVE [CCCP] x2/KIT/TP/BASE/EVENTS run?
On Windows, USSR PVE [CCCP] x2/KIT/TP/BASE/EVENTS runs Rust network protocol 2622 and build 145743. The protocol must match for you to join, and Steam updates it for you.
Does USSR PVE [CCCP] x2/KIT/TP/BASE/EVENTS run smoothly?
The last 48 hours saw an average of 66 server fps, with 64 as the lowest. Up to 102,878 entities were present, counting buildings, deployables and everything else. Memory use peaked at 4,054 MB. Players feel lag when fps is low and the entity count climbs.
Is USSR PVE [CCCP] x2/KIT/TP/BASE/EVENTS online, and how reliable is it?
USSR PVE [CCCP] x2/KIT/TP/BASE/EVENTS is up and running at the moment. The uptime it reports suggests a restart roughly 14 hours ago. It was up 100% of the time over the last 7 full days, 168 out of 168 hours. It was first seen by Rust Population on 13 September 2026.
Where is USSR PVE [CCCP] x2/KIT/TP/BASE/EVENTS located?
Nothing from USSR PVE [CCCP] x2/KIT/TP/BASE/EVENTS names a region, but its region code is ger. The location a server claims is what Rust Population shows, not the place where the machine stands. 212.22.93.34:28034 is where it lives.
How to join
How do I join USSR PVE [CCCP] x2/KIT/TP/BASE/EVENTS?
Either enter client.connect 212.22.93.34:28034 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected. You can find its website at https://pve-ussr.gamestores.app/.