BuildRaid Lobby
Offline 219.104.135.215:28015 checked 30d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 29 Sep, 15:16 UTC30d ago | 0 | – | running | 0 |
| Mon 14 Sep, 15:45 UTC45d ago | 1 | halved by day 6 | 15 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does BuildRaid Lobby rank against other Rust servers?
By player hours over the last seven days, BuildRaid Lobby places at #16,880, within the top 71% of ranked servers.
How busy is BuildRaid Lobby?
BuildRaid Lobby is offline at this count; we last saw it 30 days 1 hours ago.
Tags
What do the server tags on BuildRaid Lobby mean?
The game's server browser reads the tags BuildRaid Lobby publishes: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs163794 (Build): This server runs game build 163794; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): Plugins or settings change the game; it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include BuildRaid Lobby?
BuildRaid Lobby appears among the Rust Population lists that follow: Modded Rust servers, counted and Build and creative servers. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.
Wipe notes
What does wipe day look like on BuildRaid Lobby?
Averaged over recent wipes, 0 players were counted at the busiest point. The crowd on the latest wipe peaked 0 hours in. In 0% of recent wipes, half the peak was held until the next wipe. The crowd dropped below half by day 6 when it did not hold.
What is the wipe schedule on BuildRaid Lobby?
Its rhythm cannot be told yet: too few of BuildRaid Lobby's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 30 days 2 hours ago.
Settings
Which map does BuildRaid Lobby run?
The map on BuildRaid Lobby is procedural, made by the game.
What are the rules and settings on BuildRaid Lobby?
No gather rate appears in the name of BuildRaid Lobby. The group limit is 8 players, which is the default. You get survival here, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Oxide. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does BuildRaid Lobby run?
Rust network protocol 2633 and build 163794 on Windows is what BuildRaid Lobby uses. Steam updates your game automatically, but you need the same protocol to join.
Is BuildRaid Lobby online, and how reliable is it?
Offline at the moment, BuildRaid Lobby was last seen 30 days 1 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 13 September 2026.
Where is BuildRaid Lobby located?
Nothing published by BuildRaid Lobby states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 219.104.135.215:28015.
Getting in
How do I join BuildRaid Lobby?
To connect directly, open Rust's console with F1 and type client.connect 219.104.135.215:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.