My Build Server
Offline 220.146.59.205:28015 checked 19d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does My Build Server rank against other Rust servers?
Over the past week it ranks #15,891 for player hours, which puts My Build Server in the top 72% of all ranked servers.
How busy is My Build Server?
My Build Server is offline at this count; we last saw it 19 days 17 hours ago.
Tags
What do the server tags on My Build Server mean?
The game's server browser reads the tags My Build Server publishes: gmrust (Game mode): Survival in the standard Rust style; mp5 (Max players): The server has 5 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs165217 (Build): Game build: 165217; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; ^y (Carbon): A plugin framework, Carbon, is in use. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include My Build Server?
My Build Server appears among the Rust Population lists that follow: Modded Rust servers, counted and Build and creative servers. Filter the server list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more and it will show up.
Wipe notes
What is the wipe schedule on My Build Server?
Its rhythm cannot be told yet: too few of My Build Server's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 54 days 20 hours ago.
Settings
Which map does My Build Server run?
My Build Server uses a map the game generates, procedural, at size 3,500 with seed 92837509. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on My Build Server?
Nothing in My Build Server's name says how gather works. Eight players per group is the default, and it applies here. You get survival here, gather, build and raid, as in the standard game. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Carbon. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does My Build Server run?
On Windows, My Build Server runs Rust network protocol 2633 and build 165217. Steam updates your game automatically, but you need the same protocol to join.
Is My Build Server online, and how reliable is it?
Currently offline, My Build Server was last seen 19 days 17 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 13 September 2026.
Where is My Build Server located?
Nothing published by My Build Server states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 220.146.59.205:28015.
Getting in
How do I join My Build Server?
Either enter client.connect 220.146.59.205:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.