6MyDev Server
Offline 27.130.13.128:28015 checked 20d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 38% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 10, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 00:29 UTC20d ago | 10 | – | running | 10 |
| Wed 7 Oct, 01:58 UTC21d ago | 10 | – | 0.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does 6MyDev Server rank against other Rust servers?
The last seven days of player hours place 6MyDev Server at #8,344, within the top 38% of all ranked servers.
How busy is 6MyDev Server?
We have no live count for 6MyDev Server right now. It was last seen 20 days 8 hours ago.
Lists and tags
What do the server tags on 6MyDev Server mean?
What the game's server browser reads from 6MyDev Server is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp175 (Max players): The server has 175 slots; ts500 (Group limit): You may team with up to 500 players; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^e (Minigames): Minigames here include arenas, Bedwars, parkour and others; ^d (Combat training): You get the loot handed to you to practise aim and PvP; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; ^y (Carbon): Carbon provides the plugin framework here. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include 6MyDev Server?
On Rust Population, 6MyDev Server is filed under these lists: Modded Rust servers, counted and Rust aim training servers, counted live. Filter the server list by Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Players now: At least 10 and it will show up.
Wipe schedule
What does wipe day look like on 6MyDev Server?
Averaged over recent wipes, 10 players were counted at the busiest point. The crowd on the latest wipe peaked 0 hours in.
What is the wipe schedule on 6MyDev Server?
Too few wipes are on record for 6MyDev Server to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 20 days 8 hours ago the current world was made.
Settings
What are the rules and settings on 6MyDev Server?
The name tells you nothing about gather rates: 6MyDev Server states none. The group limit is 500 players. minigames & battle royale is what it runs, parkour, arenas, battle royale and Bedwars. Modded is its browser category: plugins or settings change the game. You will find Carbon running as plugins. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does 6MyDev Server run?
The setup is Rust network protocol 2634 and build 166652 on Windows for 6MyDev Server. The protocol must match for you to join, and Steam updates it for you.
Is 6MyDev Server online, and how reliable is it?
Currently offline, 6MyDev Server was last seen 20 days 8 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 6 October 2026.
Where is 6MyDev Server located?
Nothing published by 6MyDev Server states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 27.130.13.128:28015.
How to join
How do I join 6MyDev Server?
Open the console with F1 in Rust and enter client.connect 27.130.13.128:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.