Zache Local Build Server
Offline 31.111.112.161:28015 checked 12d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 17:35 UTC25d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Zache Local Build Server rank against other Rust servers?
Over the past week it ranks #14,749 for player hours, which puts Zache Local Build Server in the top 68% of all ranked servers.
How busy is Zache Local Build Server?
Zache Local Build Server is offline at this count; we last saw it 12 days 18 hours ago.
Tags
What do the server tags on Zache Local Build Server mean?
These are the tags Zache Local Build Server publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): 4 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs166652 (Build): This server runs game build 166652; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game; it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Zache Local Build Server?
On Rust Population, Zache Local Build Server is filed under these lists: Modded Rust servers, counted and Build and creative servers. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What does wipe day look like on Zache Local Build Server?
The busiest point of its recent wipes averaged 1 players. 1 hours after the latest wipe the crowd peaked.
What is the wipe schedule on Zache Local Build Server?
The record holds too few of Zache Local Build Server's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 25 days 1 hours ago, that is how long the current world has stood.
Map and rules
What are the rules and settings on Zache Local Build Server?
Nothing in Zache Local Build Server's name says how gather works. The group limit is 8 players, which is the default. This server runs survival, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. You will find Oxide running as plugins. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does Zache Local Build Server run?
Rust network protocol 2634 and build 166652 on Linux is what Zache Local Build Server uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is Zache Local Build Server online, and how reliable is it?
We last saw Zache Local Build Server 12 days 18 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 27 September 2026.
Where is Zache Local Build Server located?
Nothing published by Zache Local Build Server states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 31.111.112.161:28015.
How to join
How do I join Zache Local Build Server?
Either enter client.connect 31.111.112.161:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.