My Build & Edit Server
Offline 31.148.172.180:28015 checked 8d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does My Build & Edit Server rank against other Rust servers?
Over the past week it ranks #15,347 for player hours, which puts My Build & Edit Server in the top 70% of all ranked servers.
How busy is My Build & Edit Server?
My Build & Edit Server is offline at this count; we last saw it 8 days 19 hours ago.
Tags
What do the server tags on My Build & Edit Server mean?
What the game's server browser reads from My Build & Edit Server is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): To join, your game must match protocol 2633; cs163272 (Build): Game build: 163272; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include My Build & Edit Server?
My Build & Edit Server appears among the Rust Population lists that follow: Modded Rust servers, counted and Build and creative servers. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on My Build & Edit Server?
The record holds too few of My Build & Edit Server's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 52 days 15 hours ago the current world was made.
Settings
Which map does My Build & Edit Server run?
A procedural map, generated by the game, is in use on My Build & Edit Server.
What are the rules and settings on My Build & Edit Server?
Nothing in My Build & Edit Server's name says how gather works. The group limit is 8 players, which is the default. This server runs survival, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does My Build & Edit Server run?
On Windows, My Build & Edit Server runs Rust network protocol 2633 and build 163272. The protocol must match for you to join, and Steam updates it for you.
Is My Build & Edit Server online, and how reliable is it?
Offline at the moment, My Build & Edit Server was last seen 8 days 19 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 26 September 2026, Rust Population saw it for the first time.
Where is My Build & Edit Server located?
No region is published by My Build & Edit Server. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 31.148.172.180:28015.
Getting in
How do I join My Build & Edit Server?
Open the console with F1 in Rust and enter client.connect 31.148.172.180:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.