1
Online 31.192.109.94:35015 checked 12m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 11:50 UTC27d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does 1 rank against other Rust servers?
By player hours over the last seven days, 1 places at #15,344, within the top 69% of ranked servers.
How busy is 1?
The count reads 0 players on 1, which has 200 slots. Counted over seven days: an average of 0 players.
Lists and tags
What do the server tags on 1 mean?
What the game's server browser reads from 1 is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp200 (Max players): You can join up to 200 slots; ts10 (Group limit): Teams can have no more than 10 players; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $rfra (Region code): The code for this server's region is fra; ^e (Minigames): Expect minigames such as arenas, Bedwars and parkour; ^i (Battlefield): Kits and high rates make for fast PvP; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server appears under Modded because plugins or settings alter the game. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Who runs 1?
A cybersportrust.ru hostname comes from 1 and from 13 other servers we track, which suggests one operator runs them all.
Which Rust Population lists and filters include 1?
These Rust Population lists include 1: Modded Rust servers, counted and Rust battlefield servers. Filter the server list by Type: Modded; Server tag: Minigames ^e, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.
Wipe schedule
What does wipe day look like on 1?
Across its recent wipes the busiest crowds averaged 0 players. Peak came 0 hours into the latest wipe.
What is the wipe schedule on 1?
Too few wipes are on record for 1 to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 27 days 3 hours ago the current world was made.
Map and rules
Which map does 1 run?
1 uses a map the game generates, procedural, at size 1,000 with seed 1337. Size and seed together fix the map, so you can view it on RustMaps from this page. The name on the map is Custom Map.
What are the rules and settings on 1?
The name tells you nothing about gather rates: 1 states none. The group limit is 10 players. You get minigames & battle royale here, parkour, arenas, battle royale and Bedwars. You find it under Modded, since plugins or settings change how it plays. You will find Oxide running as plugins. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does 1 run?
Rust network protocol 2635 and build 168909 on Linux is what 1 uses. Your game needs the same protocol to join; Steam takes care of updating it.
Does 1 run smoothly?
It ran at 512 server fps on average over the last 48 hours, and never went below 512. The entity count reached 515: buildings, deployables and all other objects. Up to 778 MB of memory was used. Players feel lag when fps is low and the entity count climbs.
Is 1 online, and how reliable is it?
Right now, 1 is online. About 8 hours ago, it restarted, according to its uptime. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. On 13 September 2026, Rust Population saw it for the first time.
Where is 1 located?
The region code is fra, and 1 publishes no region. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 31.192.109.94:35015.
How to join
How do I join 1?
To connect directly, open Rust's console with F1 and type client.connect 31.192.109.94:35015; or press Launch Rust on this page and Steam opens Rust and joins for you.