Magic Test Server
Offline 35.132.96.40:28115 checked 22d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 27 Sep, 14:39 UTC32d ago | 1 | – | running | 1 |
| Fri 25 Sep, 17:58 UTC34d ago | 1 | – | 1.9 days | 0 |
| Tue 22 Sep, 21:43 UTC36d ago | 1 | held half | 2.8 days | 0 |
| Sat 19 Sep, 15:13 UTC40d ago | 1 | held half | 3.3 days | 0 |
| Thu 17 Sep, 21:03 UTC41d ago | 1 | – | 1.8 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Magic Test Server rank against other Rust servers?
Over the past week it ranks #15,967 for player hours, which puts Magic Test Server in the top 71% of all ranked servers.
How busy is Magic Test Server?
We have no live count for Magic Test Server right now. It was last seen 22 days 21 hours ago.
Lists and tags
What do the server tags on Magic Test Server mean?
The game's server browser reads the tags Magic Test Server publishes: gmprimitive (Game mode): No guns are present; only bows, spears and melee in primitive mode; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs165217 (Build): This server runs game build 165217; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^z (Modded): This server appears under Modded because plugins or settings alter the game; ^y (Carbon): Carbon provides the plugin framework here. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Magic Test Server?
On Rust Population, Magic Test Server is filed under these lists: Modded Rust servers, counted and Primitive Rust servers, live. Filter the server list by Type: Modded; Game mode: Primitive; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more and it will show up.
Wipe notes
What does wipe day look like on Magic Test Server?
The busiest point of its recent wipes averaged 1 players. The crowd on the latest wipe peaked 0 hours in. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
What is the wipe schedule on Magic Test Server?
Irregular times are when Magic Test Server wipes, which leaves no next wipe to predict. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 32 days 4 hours ago, that is how long the current world has stood.
Settings
Which map does Magic Test Server run?
The map on Magic Test Server is procedural, made by the game.
What are the rules and settings on Magic Test Server?
Nothing in Magic Test Server's name says how gather works. The group limit is 8 players, which is the default. primitive is what it runs, fighting with bows, spears and melee, no guns. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. The plugins it runs are Carbon. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does Magic Test Server run?
Rust network protocol 2633 and build 165217 on Windows is what Magic Test Server uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is Magic Test Server online, and how reliable is it?
Offline at the moment, Magic Test Server was last seen 22 days 21 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 13 September 2026.
Where is Magic Test Server located?
A region is not published by Magic Test Server. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 35.132.96.40:28115 is where it lives.
How to join
How do I join Magic Test Server?
Either enter client.connect 35.132.96.40:28115 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.