Local Rust Build
Offline 43.131.247.84:28025 checked 5d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 40% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 09:28 UTC6d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Local Rust Build rank against other Rust servers?
By player hours over the last seven days, Local Rust Build places at #8,860, within the top 40% of ranked servers.
How busy is Local Rust Build?
At this count Local Rust Build is offline, with its last sighting 5 days 7 hours ago. Averaged over seven days, it drew 1 players and reached a peak of 1.
Tags
What do the server tags on Local Rust Build mean?
The game's server browser reads the tags Local Rust Build publishes: gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): You can join up to 4 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears under Modded because plugins or settings alter the game. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Local Rust Build?
These Rust Population lists include Local Rust Build: Modded Rust servers, counted and Build and creative servers. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week and it will show up.
Wipe notes
What does wipe day look like on Local Rust Build?
The busiest point of its recent wipes averaged 1 players. The crowd on the latest wipe peaked 0 hours in.
What is the wipe schedule on Local Rust Build?
Too few wipes are on record for Local Rust Build to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 6 days 13 hours ago, that is how long the current world has stood.
Map and rules
Which map does Local Rust Build run?
A procedural map, generated by the game, is in use on Local Rust Build.
What are the rules and settings on Local Rust Build?
No gather rate appears in the name of Local Rust Build. No limit is set beyond the standard 8 players per group. survival is what it runs, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Oxide. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does Local Rust Build run?
The setup is Rust network protocol 2635 and build 168909 on Windows for Local Rust Build. Steam updates your game automatically, but you need the same protocol to join.
Is Local Rust Build online, and how reliable is it?
Currently offline, Local Rust Build was last seen 5 days 7 hours ago. It was up 3% of the time over the last 5 full days, 4 out of 120 hours. On 22 October 2026, Rust Population saw it for the first time.
Where is Local Rust Build located?
Nothing published by Local Rust Build states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 43.131.247.84:28025.
Getting in
How do I join Local Rust Build?
To connect directly, open Rust's console with F1 and type client.connect 43.131.247.84:28025; or press Launch Rust on this page and Steam opens Rust and joins for you.