TEST MASTER
Offline 46.138.162.88:29015 checked 21d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in, with 1 in the queue.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 19:33 UTC21d ago | 1+1 queue | – | running | 0 |
| Tue 6 Oct, 01:32 UTC23d ago | 1+1 queue | – | 1.8 days | 0 |
| Mon 5 Oct, 19:28 UTC23d ago | 0 | – | 0.3 days | 0 |
| Fri 2 Oct, 14:40 UTC26d ago | 0 | – | 3.2 days | 0 |
| Thu 1 Oct, 14:52 UTC27d ago | 0 | – | 1 days | 0 |
| Wed 30 Sep, 17:38 UTC28d ago | 0 | – | 0.9 days | 0 |
| Thu 24 Sep, 23:55 UTC34d ago | 0 | – | 5.7 days | 0 |
| Thu 24 Sep, 14:09 UTC34d ago | 1 | – | 0.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does TEST MASTER rank against other Rust servers?
Over the past week it ranks #15,565 for player hours, which puts TEST MASTER in the top 70% of all ranked servers.
How busy is TEST MASTER?
At this count TEST MASTER is offline, with its last sighting 21 days 7 hours ago.
Lists and tags
What do the server tags on TEST MASTER mean?
What the game's server browser reads from TEST MASTER is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp175 (Max players): The server has 175 slots; ts0 (Group limit): You cannot form teams here; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs166494 (Build): The game build is 166494; ptrak (Networking): The standard network layer, RakNet, is in use; $rger (Region code): You will find ger as the region code; ^c (Creative): A sandbox: build what you like and skip the gathering; ^k (Build server): A place to design and practise bases; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include TEST MASTER?
These Rust Population lists include TEST MASTER: Modded Rust servers, counted, Build and creative servers and Rust creative servers, counted live. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Oxide ^o.
Wipe notes
What does wipe day look like on TEST MASTER?
Averaged over recent wipes, 1 players were counted at the busiest point. 1 more waited in the queue when the crowd peaked 2 hours into the latest wipe.
What is the wipe schedule on TEST MASTER?
No next wipe can be predicted for TEST MASTER, which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 21 days 8 hours ago, that is how long the current world has stood.
Settings
What are the rules and settings on TEST MASTER?
The name tells you nothing about gather rates: TEST MASTER states none. The group limit goes unstated. You get build & creative here, no gathering; build in a sandbox. Modded is its browser category: plugins or settings change the game. Oxide plugins are in use here. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does TEST MASTER run?
On Windows, TEST MASTER runs Rust network protocol 2634 and build 166494. Your game needs the same protocol to join; Steam takes care of updating it.
Is TEST MASTER online, and how reliable is it?
Currently offline, TEST MASTER was last seen 21 days 7 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 17 September 2026.
Where is TEST MASTER located?
Nothing from TEST MASTER names a region, but its region code is ger. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 46.138.162.88:29015.
Getting in
How do I join TEST MASTER?
Open the console with F1 in Rust and enter client.connect 46.138.162.88:29015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.