Rust PopulationField survey · Rust servers
Observing 34,171 players 11,614 servers 2,816 with someone on 69 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recorduncataloguedhabitat unknownfirst seen 13 Sep 2026

fnord build server

Offline 46.244.250.252:28015 checked 45d ago

moddedcarbon

Measurements

Players now
0/ 16
0% full
7-day average
0
peak –
Rank
–
score 0
Last wipe
53d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
No rank history yet.
Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How busy is fnord build server?

We have no live count for fnord build server right now. It was last seen 45 days 17 hours ago.

Lists and tags

What do the server tags on fnord build server mean?

What the game's server browser reads from fnord build server is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp16 (Max players): You can join up to 16 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs163207 (Build): The game build is 163207; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; ^y (Carbon): Carbon provides the plugin framework here. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include fnord build server?

These Rust Population lists include fnord build server: Modded Rust servers, counted and Build and creative servers. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Wipe notes

What is the wipe schedule on fnord build server?

Too few wipes are on record for fnord build server to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 53 days 12 hours ago the current world was made.

Settings

Which map does fnord build server run?

A procedural map, generated by the game, is in use on fnord build server.

What are the rules and settings on fnord build server?

Nothing in fnord build server's name says how gather works. Eight players per group is the default, and it applies here. This server runs survival, raid, build and gather: the standard game. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Carbon. The anti-cheat VAC from Valve is disabled.

Server details

Which version of Rust does fnord build server run?

Rust network protocol 2633 and build 163207 on Linux is what fnord build server uses. The protocol must match for you to join, and Steam updates it for you.

Is fnord build server online, and how reliable is it?

Offline at the moment, fnord build server was last seen 45 days 17 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 13 September 2026.

Where is fnord build server located?

No region is published by fnord build server. The location a server claims is what Rust Population shows, not the place where the machine stands. 46.244.250.252:28015 is where it lives.

How to join

How do I join fnord build server?

Either enter client.connect 46.244.250.252:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp16,ptrak,$r?,v2633,gmrust,cs163207,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust style.
mp16
Max players You can join up to 16 slots.
ts8
Group limit 8 per team is the default limit.
v2633
Protocol Your game needs the same version, protocol 2633, to join.
cs163207
Build The game build is 163207.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Mods and access

^z
Modded The game is changed by plugins or settings, so it is listed under Modded.
^y
Carbon Carbon provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.