fnord build server
Offline 46.244.250.252:28015 checked 45d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How busy is fnord build server?
We have no live count for fnord build server right now. It was last seen 45 days 17 hours ago.
Lists and tags
What do the server tags on fnord build server mean?
What the game's server browser reads from fnord build server is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp16 (Max players): You can join up to 16 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs163207 (Build): The game build is 163207; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; ^y (Carbon): Carbon provides the plugin framework here. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include fnord build server?
These Rust Population lists include fnord build server: Modded Rust servers, counted and Build and creative servers. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on fnord build server?
Too few wipes are on record for fnord build server to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 53 days 12 hours ago the current world was made.
Settings
Which map does fnord build server run?
A procedural map, generated by the game, is in use on fnord build server.
What are the rules and settings on fnord build server?
Nothing in fnord build server's name says how gather works. Eight players per group is the default, and it applies here. This server runs survival, raid, build and gather: the standard game. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Carbon. The anti-cheat VAC from Valve is disabled.
Server details
Which version of Rust does fnord build server run?
Rust network protocol 2633 and build 163207 on Linux is what fnord build server uses. The protocol must match for you to join, and Steam updates it for you.
Is fnord build server online, and how reliable is it?
Offline at the moment, fnord build server was last seen 45 days 17 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 13 September 2026.
Where is fnord build server located?
No region is published by fnord build server. The location a server claims is what Rust Population shows, not the place where the machine stands. 46.244.250.252:28015 is where it lives.
How to join
How do I join fnord build server?
Either enter client.connect 46.244.250.252:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.