sm1
Offline 46.38.72.109:28015 checked 42d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 16 Sep, 11:48 UTC43d ago | 1 | – | running | 0 |
| Tue 15 Sep, 16:10 UTC43d ago | 1 | – | 0.8 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does sm1 rank against other Rust servers?
Over the past week it ranks #13,353 for player hours, which puts sm1 in the top – of all ranked servers.
How busy is sm1?
sm1 is offline at this count; we last saw it 42 days 22 hours ago.
Lists and tags
What do the server tags on sm1 mean?
These are the tags sm1 publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp61 (Max players): The server has 61 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): To join, your game must match protocol 2633; cs162929 (Build): The game build is 162929; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^c (Creative): Build whatever you like, with no gathering: a sandbox; ^e (Minigames): Expect minigames such as arenas, Bedwars and parkour; ^d (Combat training): The loot is handed to you for aim and PvP practice; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server appears under Modded because plugins or settings alter the game. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include sm1?
On Rust Population, sm1 is filed under these lists: Modded Rust servers, counted, Rust aim training servers, counted live, Build and creative servers and Rust creative servers, counted live. Filter the server list by Type: Modded; Server tag: Creative ^c, Minigames ^e, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.
Wipe notes
What does wipe day look like on sm1?
Averaged over recent wipes, 1 players were counted at the busiest point. Peak came 0 hours into the latest wipe.
What is the wipe schedule on sm1?
The record holds too few of sm1's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 43 days ago the current world was made.
Settings
What are the rules and settings on sm1?
The name tells you nothing about gather rates: sm1 states none. No limit is set beyond the standard 8 players per group. You get minigames & battle royale here, parkour, arenas, battle royale and Bedwars. Modded is its browser category: plugins or settings change the game. You will find Oxide running as plugins. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does sm1 run?
The setup is Rust network protocol 2633 and build 162929 on Windows for sm1. Steam updates your game automatically, but you need the same protocol to join.
Is sm1 online, and how reliable is it?
Currently offline, sm1 was last seen 42 days 22 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 14 September 2026.
Where is sm1 located?
No region is published by sm1. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 46.38.72.109:28015.
Getting in
How do I join sm1?
Open the console with F1 in Rust and enter client.connect 46.38.72.109:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.