[AU] OzRust.com Development
Offline OC 49.180.105.193:28014 checked 13d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers, top 87% in OC. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 29 October, 22:50 UTC, in 10h. Biweekly: 14 days after its last wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does [AU] OzRust.com Development rank against other Rust servers?
[AU] OzRust.com Development ranks #15,125 on seven-day player hours, #188 in Oceania, and sits in the top 70% of all ranked servers.
How busy is [AU] OzRust.com Development?
At this count [AU] OzRust.com Development is offline, with its last sighting 13 days 12 hours ago.
Tags
What do the server tags on [AU] OzRust.com Development mean?
The game's server browser reads the tags [AU] OzRust.com Development publishes: gmrust (Game mode): Survival in the standard Rust style; mp150 (Max players): The server has 150 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^b (Biweekly): The server wipes on a two-week cycle; ^p (PvE): The danger is the world, not other players: players do not fight each other; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): This server appears under Modded because plugins or settings alter the game; OC (Oceania): The server browser lists it under Oceania. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include [AU] OzRust.com Development?
[AU] OzRust.com Development appears among the Rust Population lists that follow: Oceania Rust servers, counted, Modded Rust servers, counted and PvE servers, counted. These are the filters it appears under when you browse the list: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Wipe schedule
What is the wipe schedule on [AU] OzRust.com Development?
Estimated from biweekly: 14 days after its last wipe, that is [AU] OzRust.com Development's next wipe. On Thursday 29 October at 22:50 UTC its next wipe is due. Counted from 13 days 13 hours ago, that is how long the current world has stood. Its tags set out a wipe schedule of one wipe every two weeks.
Settings
Which map does [AU] OzRust.com Development run?
[AU] OzRust.com Development uses a map the game generates: procedural.
What are the rules and settings on [AU] OzRust.com Development?
No gather rate appears in the name of [AU] OzRust.com Development. The group limit is 8 players, which is the default. pve is what it runs, no player combat. You find it under Modded, since plugins or settings change how it plays. You will find Oxide running as plugins. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does [AU] OzRust.com Development run?
Rust network protocol 2634 and build 167781 on Linux is what [AU] OzRust.com Development uses. The protocol must match for you to join, and Steam updates it for you.
Is [AU] OzRust.com Development online, and how reliable is it?
Offline at the moment, [AU] OzRust.com Development was last seen 13 days 12 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 16 October 2026, Rust Population saw it for the first time.
Where is [AU] OzRust.com Development located?
With its OC tag, [AU] OzRust.com Development places itself in Oceania. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 49.180.105.193:28014 is where it lives.
Getting in
How do I join [AU] OzRust.com Development?
Either enter client.connect 49.180.105.193:28014 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.