Rust PopulationField survey · Rust servers
Observing 75,264 players 11,770 servers 3,495 with someone on 240 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 15,276habitat unknownfirst seen 25 Oct 2026

Build Isles — Private Creative Server

Offline 5.22.222.240:28015 checked 4d ago

moddedcarbon

Measurements

Players now
0/ 8
0% full
7-day average
0
peak –
Rank
#15,276
top 69%
Last wipe
4d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 17:12 UTC4d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does Build Isles — Private Creative Server rank against other Rust servers?

Over the past week it ranks #15,276 for player hours, which puts Build Isles — Private Creative Server in the top 69% of all ranked servers.

How busy is Build Isles — Private Creative Server?

Build Isles — Private Creative Server is offline at this count; we last saw it 4 days 5 hours ago. Counted over seven days: an average of 0 players.

Tags

What do the server tags on Build Isles — Private Creative Server mean?

These are the tags Build Isles — Private Creative Server publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp8 (Max players): You can join up to 8 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^z (Modded): This server appears under Modded because plugins or settings alter the game; ^y (Carbon): A plugin framework, Carbon, is in use. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include Build Isles — Private Creative Server?

These Rust Population lists include Build Isles — Private Creative Server: Modded Rust servers, counted, Build and creative servers and Rust creative servers, counted live. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Wipe notes

What does wipe day look like on Build Isles — Private Creative Server?

Across its recent wipes the busiest crowds averaged 0 players. Peak came 0 hours into the latest wipe.

What is the wipe schedule on Build Isles — Private Creative Server?

Too few wipes are on record for Build Isles — Private Creative Server to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 4 days 5 hours ago, that is how long the current world has stood.

Map and rules

Which map does Build Isles — Private Creative Server run?

The map on Build Isles — Private Creative Server is procedural, made by the game.

What are the rules and settings on Build Isles — Private Creative Server?

No gather rate appears in the name of Build Isles — Private Creative Server. The group limit is 8 players, which is the default. You get survival here, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. You will find Carbon running as plugins. VAC, Valve's anti-cheat, runs here.

About the server

Which version of Rust does Build Isles — Private Creative Server run?

Rust network protocol 2635 and build 168909 on Linux is what Build Isles — Private Creative Server uses. Steam updates your game automatically, but you need the same protocol to join.

Is Build Isles — Private Creative Server online, and how reliable is it?

Currently offline, Build Isles — Private Creative Server was last seen 4 days 5 hours ago. It was up 0% of the time over the last 3 full days, 0 out of 72 hours. The first sighting by Rust Population was on 25 October 2026.

Where is Build Isles — Private Creative Server located?

No region is published by Build Isles — Private Creative Server. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 5.22.222.240:28015.

How to join

How do I join Build Isles — Private Creative Server?

Open the console with F1 in Rust and enter client.connect 5.22.222.240:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp8,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp8
Max players You can join up to 8 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code The region code is left blank.

Mods and access

^z
Modded This server appears under Modded because plugins or settings alter the game.
^y
Carbon A plugin framework, Carbon, is in use.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.