test01
Offline EA 59.39.216.230:28015 checked 12d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers, top 89% in EA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Friday 30 October, 05:49 UTC, in 7h. Biweekly: 14 days after its last wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does test01 rank against other Rust servers?
Seven-day player hours put test01 at #12,970, or #488 in Asia, inside the top 60% of all ranked servers.
How busy is test01?
test01 is offline at this count; we last saw it 12 days 12 hours ago.
Tags
What do the server tags on test01 mean?
These are the tags test01 publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): You can join up to 1 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167781 (Build): This server runs game build 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^b (Biweekly): A wipe happens once a fortnight; EA (East Asia): In the server browser it appears under East Asia. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include test01?
These Rust Population lists include test01: Community servers, field-listed. Filter the server list by Region: Asia; Type: Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b; Group limit: 5 or more; Wipe schedule: Every two weeks and it will show up.
Wipe notes
What is the wipe schedule on test01?
An estimate from biweekly: 14 days after its last wipe gives test01's next wipe. A wipe is due on Friday 30 October at 05:49 UTC, the next one. Counted from 27 days 16 hours ago, that is how long the current world has stood. The tags carry an every-two-weeks wipe schedule.
Settings
Which map does test01 run?
test01 uses a map the game generates: procedural.
What are the rules and settings on test01?
The name tells you nothing about gather rates: test01 states none. Eight players per group is the default, and it applies here. survival is what it runs, the usual game, where you gather, build and raid. You can raid and fight other players here. A community server, it appears in the Community section of the browser. You play with Valve's anti-cheat off: VAC.
About the server
Which version of Rust does test01 run?
The setup is Rust network protocol 2634 and build 167781 on Windows for test01. The protocol must match for you to join, and Steam updates it for you.
Is test01 online, and how reliable is it?
Offline at the moment, test01 was last seen 12 days 12 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 17 October 2026.
Where is test01 located?
By its EA tag, test01 says it is in Asia. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 59.39.216.230:28015.
Getting in
How do I join test01?
To connect directly, open Rust's console with F1 and type client.connect 59.39.216.230:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.