test01
Offline EA 59.39.219.116:28015 checked 37d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers, top 82% in EA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Friday 30 October, 05:02 UTC, in 5h. Biweekly: 14 days after its last wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does test01 rank against other Rust servers?
On player hours over the last seven days test01 is #15,467, #471 in Asia, placing it in the top 67% of ranked servers.
How busy is test01?
test01 is offline at this count; we last saw it 37 days 8 hours ago.
Tags
What do the server tags on test01 mean?
The game's server browser reads the tags test01 publishes: gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): The server has 1 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^b (Biweekly): A wipe happens once a fortnight; EA (East Asia): The server browser lists it under East Asia. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include test01?
test01 appears among the Rust Population lists that follow: Community servers, field-listed. These are the filters it appears under when you browse the list: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b; Group limit: 5 or more; Wipe schedule: Every two weeks.
Wipe notes
What is the wipe schedule on test01?
The next wipe for test01 is estimated from biweekly: 14 days after its last wipe. A wipe is due on Friday 30 October at 05:02 UTC, the next one. Counted from 55 days 18 hours ago, that is how long the current world has stood. A wipe every two weeks is what the tags publish.
Map and rules
Which map does test01 run?
The map on test01 is procedural, made by the game.
What are the rules and settings on test01?
No gather rate appears in the name of test01. No limit is set beyond the standard 8 players per group. You get survival here, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. You will find it under Community: it is a community server. VAC, Valve's anti-cheat, is not running.
About the server
Which version of Rust does test01 run?
Rust network protocol 2633 and build 165217 on Windows is what test01 uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is test01 online, and how reliable is it?
We last saw test01 37 days 8 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 22 September 2026, Rust Population saw it for the first time.
Where is test01 located?
The EA tag is how test01 places itself in Asia. Rust Population does not look up where the machine stands; it shows where the server says it is. 59.39.219.116:28015 is where it lives.
Getting in
How do I join test01?
Either enter client.connect 59.39.219.116:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.