test01
Offline EA 59.39.220.166:28015 checked 16d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers, top 90% in EA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Friday 30 October, 05:49 UTC, in 12h. Biweekly: 14 days after its last wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does test01 rank against other Rust servers?
On player hours over the last seven days test01 is #13,143, #477 in Asia, placing it in the top 61% of ranked servers.
How busy is test01?
test01 is offline at this count; we last saw it 16 days 1 hours ago.
Tags
What do the server tags on test01 mean?
These are the tags test01 publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): You can join up to 1 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167781 (Build): This server runs game build 167781; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^b (Biweekly): A wipe happens once a fortnight; EA (East Asia): Its place in the server browser is under East Asia. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include test01?
These Rust Population lists include test01: Community servers, field-listed. These are the filters it appears under when you browse the list: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b; Group limit: 5 or more; Wipe schedule: Every two weeks.
Wipe notes
What is the wipe schedule on test01?
The next wipe for test01 is estimated from biweekly: 14 days after its last wipe. Due on Friday 30 October at 05:49 UTC is its next wipe. 27 days 11 hours ago the current world was made. A wipe every two weeks is what the tags publish.
Settings
Which map does test01 run?
A procedural map, generated by the game, is in use on test01.
What are the rules and settings on test01?
No gather rate appears in the name of test01. No limit is set beyond the standard 8 players per group. survival is what it runs, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. A community server, it appears in the Community section of the browser. VAC, Valve's anti-cheat, is not running.
Server details
Which version of Rust does test01 run?
Rust network protocol 2634 and build 167781 on Windows is what test01 uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is test01 online, and how reliable is it?
Offline at the moment, test01 was last seen 16 days 1 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 12 October 2026.
Where is test01 located?
With its EA tag, test01 places itself in Asia. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 59.39.220.166:28015.
How to join
How do I join test01?
To connect directly, open Rust's console with F1 and type client.connect 59.39.220.166:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.