test01
Offline EA 59.39.221.72:28015 checked 26d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 68% of all ranked servers, top 92% in EA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Friday 30 October, 05:49 UTC, in 18h. Biweekly: 14 days after its last wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does test01 rank against other Rust servers?
test01 ranks #15,521 on seven-day player hours, #479 in Asia, and sits in the top 68% of all ranked servers.
How busy is test01?
At this count test01 is offline, with its last sighting 26 days 3 hours ago.
Lists and tags
What do the server tags on test01 mean?
These are the tags test01 publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): 1 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): This server runs game build 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^b (Biweekly): Every two weeks the server wipes; EA (East Asia): The server browser lists it under East Asia. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include test01?
On Rust Population, test01 is filed under these lists: Community servers, field-listed. These are the filters it appears under when you browse the list: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b; Group limit: 5 or more; Wipe schedule: Every two weeks.
Wipe notes
What is the wipe schedule on test01?
Estimated from biweekly: 14 days after its last wipe, that is test01's next wipe. On Friday 30 October at 05:49 UTC its next wipe is due. 27 days 5 hours ago the current world was made. A wipe every two weeks is what the tags publish.
Settings
Which map does test01 run?
test01 uses a map the game generates: procedural.
What are the rules and settings on test01?
Nothing in test01's name says how gather works. Eight players per group is the default, and it applies here. survival is what it runs, the usual game, where you gather, build and raid. You can raid and fight other players here. The server browser lists it under Community, as a community server. You play with Valve's anti-cheat off: VAC.
Server details
Which version of Rust does test01 run?
On Windows, test01 runs Rust network protocol 2634 and build 166652. Your game needs the same protocol to join; Steam takes care of updating it.
Is test01 online, and how reliable is it?
Offline at the moment, test01 was last seen 26 days 3 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 2 October 2026, Rust Population saw it for the first time.
Where is test01 located?
With its EA tag, test01 places itself in Asia. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 59.39.221.72:28015.
How to join
How do I join test01?
Open the console with F1 in Rust and enter client.connect 59.39.221.72:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.