test01
Offline EA 59.39.221.79:28015 checked 31d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers, top 87% in EA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Friday 30 October, 05:02 UTC, in 14h. Biweekly: 14 days after its last wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does test01 rank against other Rust servers?
Seven-day player hours put test01 at #15,923, or #492 in Asia, inside the top 67% of all ranked servers.
How busy is test01?
We have no live count for test01 right now. It was last seen 31 days 8 hours ago.
Lists and tags
What do the server tags on test01 mean?
What the game's server browser reads from test01 is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): The server has 1 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs165217 (Build): This server runs game build 165217; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^b (Biweekly): The server wipes on a two-week cycle; EA (East Asia): The server browser lists it under East Asia. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include test01?
test01 appears among the Rust Population lists that follow: Community servers, field-listed. Filter the server list by Region: Asia; Type: Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b; Group limit: 5 or more; Wipe schedule: Every two weeks and it will show up.
Wipe notes
What is the wipe schedule on test01?
Estimated from biweekly: 14 days after its last wipe, that is test01's next wipe. A wipe is due on Friday 30 October at 05:02 UTC, the next one. Counted from 55 days 9 hours ago, that is how long the current world has stood. Its tags set out a wipe schedule of one wipe every two weeks.
Settings
Which map does test01 run?
A procedural map, generated by the game, is in use on test01.
What are the rules and settings on test01?
The name tells you nothing about gather rates: test01 states none. No limit is set beyond the standard 8 players per group. You get survival here, gather, build and raid, as in the standard game. You can raid and fight other players here. The server browser lists it under Community, as a community server. You play with Valve's anti-cheat off: VAC.
Server details
Which version of Rust does test01 run?
The setup is Rust network protocol 2633 and build 165217 on Windows for test01. Steam updates your game automatically, but you need the same protocol to join.
Is test01 online, and how reliable is it?
Currently offline, test01 was last seen 31 days 8 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 27 September 2026.
Where is test01 located?
By its EA tag, test01 says it is in Asia. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 59.39.221.79:28015.
Getting in
How do I join test01?
To connect directly, open Rust's console with F1 and type client.connect 59.39.221.79:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.