Rust PopulationField survey · Rust servers
Observing 76,849 players 11,834 servers 3,824 with someone on 146 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 14,215habitat unknownfirst seen 24 Sep 2026

ROMA CREATIVE - NORMAL RUST

Offline 62.4.33.3:28015 checked 9d ago

moddedcarbon

Measurements

Players now
1/ 1
= 1 player
100% full
7-day average
0
peak –
Rank
#14,215
top 65%
Last wipe
10d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep29 Sep10 Oct15 Oct20 Oct25 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

4.9 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 17 OctMon 12 OctFri 9 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 14:41 UTC10d ago 1 – running 0
Mon 12 Oct, 16:26 UTC15d ago 1 – 4.9 days 0
Fri 9 Oct, 19:41 UTC18d ago 1 held half 2.9 days 1
Fri 25 Sep, 14:14 UTC32d ago 1 – 14.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does ROMA CREATIVE - NORMAL RUST rank against other Rust servers?

By player hours over the last seven days, ROMA CREATIVE - NORMAL RUST places at #14,215, within the top 65% of ranked servers.

How busy is ROMA CREATIVE - NORMAL RUST?

At this count ROMA CREATIVE - NORMAL RUST is offline, with its last sighting 9 days 7 hours ago.

Lists and tags

What do the server tags on ROMA CREATIVE - NORMAL RUST mean?

The game's server browser reads the tags ROMA CREATIVE - NORMAL RUST publishes: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): The server has 1 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167781 (Build): The game build is 167781; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^c (Creative): A sandbox: build what you like and skip the gathering; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): The plugin framework Carbon runs on this server. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include ROMA CREATIVE - NORMAL RUST?

ROMA CREATIVE - NORMAL RUST appears among the Rust Population lists that follow: Modded Rust servers, counted, Build and creative servers and Rust creative servers, counted live. Look for it under these filters on the server list: Type: Modded; Server tag: Creative ^c, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Wipe notes

What does wipe day look like on ROMA CREATIVE - NORMAL RUST?

Across its recent wipes the busiest crowds averaged 1 players. 0 hours after the latest wipe the crowd peaked. In 100% of recent wipes, half the peak was held until the next wipe.

What is the wipe schedule on ROMA CREATIVE - NORMAL RUST?

There is no next wipe to predict: ROMA CREATIVE - NORMAL RUST wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 10 days 6 hours ago.

Map and rules

Which map does ROMA CREATIVE - NORMAL RUST run?

ROMA CREATIVE - NORMAL RUST uses a map the game generates: procedural.

What are the rules and settings on ROMA CREATIVE - NORMAL RUST?

Nothing in ROMA CREATIVE - NORMAL RUST's name says how gather works. No limit is set beyond the standard 8 players per group. This server runs build & creative, no gathering; build in a sandbox. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Carbon. You play with Valve's anti-cheat on: VAC.

Server details

Which version of Rust does ROMA CREATIVE - NORMAL RUST run?

On Windows, ROMA CREATIVE - NORMAL RUST runs Rust network protocol 2634 and build 167781. Steam updates your game automatically, but you need the same protocol to join.

Is ROMA CREATIVE - NORMAL RUST online, and how reliable is it?

Currently offline, ROMA CREATIVE - NORMAL RUST was last seen 9 days 7 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 24 September 2026.

Where is ROMA CREATIVE - NORMAL RUST located?

Nothing published by ROMA CREATIVE - NORMAL RUST states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 62.4.33.3:28015.

Getting in

How do I join ROMA CREATIVE - NORMAL RUST?

Either enter client.connect 62.4.33.3:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,^z,^y,^c,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players The server has 1 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2634
Protocol The protocol is 2634; a different version will not connect.
cs167781
Build The game build is 167781.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code No region code is set.

Gameplay

^c
Creative A sandbox: build what you like and skip the gathering.

Mods and access

^z
Modded Plugins or settings change the game; it is listed under Modded.
^y
Carbon The plugin framework Carbon runs on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.