Rust PopulationField survey · Rust servers
Observing 45,884 players 11,696 servers 3,156 with someone on 101 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 13,619habitat unknownfirst seen 26 Sep 2026

EZLogik Build Home (dev)

Online 64.223.131.132:28015 checked 9m ago

moddedcarbon

Measurements

Players now
0/ 10
0% full
7-day average
0
peak 1
Rank
#13,619
top 61%
Last wipe
19d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

AveragePeak
0123401:0010:0019:0004:0013:0023:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep2 Oct9 Oct15 Oct22 Oct28 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2.8 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Fri 9 OctSat 3 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 12:49 UTC19d ago 1 – running 1
Sat 3 Oct, 23:55 UTC25d ago 0 – 5.5 days 0
Thu 1 Oct, 03:48 UTC27d ago 1 halved by day 1 2.8 days 0
Wed 30 Sep, 20:41 UTC28d ago 1 – 0.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does EZLogik Build Home (dev) rank against other Rust servers?

Over the past week it ranks #13,619 for player hours, which puts EZLogik Build Home (dev) in the top 61% of all ranked servers.

How busy is EZLogik Build Home (dev)?

EZLogik Build Home (dev) holds 0 players at the moment, out of 10 slots. We counted an average of 0 players in the past week, with 1 at the busiest.

Lists and tags

What do the server tags on EZLogik Build Home (dev) mean?

The game's server browser reads the tags EZLogik Build Home (dev) publishes: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): The game build is 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): The plugin framework Carbon runs on this server. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include EZLogik Build Home (dev)?

EZLogik Build Home (dev) appears among the Rust Population lists that follow: Modded Rust servers, counted and Build and creative servers. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Wipe schedule

What does wipe day look like on EZLogik Build Home (dev)?

The busiest point of its recent wipes averaged 1 players. Peak came 0 hours into the latest wipe. Half that peak held until the next wipe in 0% of its recent wipes. The crowd dropped below half by day 1 when it did not hold.

What is the wipe schedule on EZLogik Build Home (dev)?

Irregular times are when EZLogik Build Home (dev) wipes, which leaves no next wipe to predict. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 19 days 11 hours ago, that is how long the current world has stood.

Map and rules

What are the rules and settings on EZLogik Build Home (dev)?

The name tells you nothing about gather rates: EZLogik Build Home (dev) states none. The group limit is 8 players, which is the default. This server runs survival, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Carbon. You play with Valve's anti-cheat on: VAC.

About the server

Which version of Rust does EZLogik Build Home (dev) run?

Rust network protocol 2635 and build 168909 on Linux is what EZLogik Build Home (dev) uses. Your game needs the same protocol to join; Steam takes care of updating it.

Is EZLogik Build Home (dev) online, and how reliable is it?

EZLogik Build Home (dev) is up and running at the moment. It was up 86% of the time over the last 7 full days, 144 out of 168 hours. It was first seen by Rust Population on 26 September 2026.

Where is EZLogik Build Home (dev) located?

Nothing published by EZLogik Build Home (dev) states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 64.223.131.132:28015.

How to join

How do I join EZLogik Build Home (dev)?

To connect directly, open Rust's console with F1 and type client.connect 64.223.131.132:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players 10 slots are available.
ts8
Group limit 8 per team is the default limit.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168909
Build The game build is 168909.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code No region code is set.

Mods and access

^z
Modded Plugins or settings change the game; it is listed under Modded.
^y
Carbon The plugin framework Carbon runs on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.