UKN.GG - US Training Grounds - Medium II
Offline 64.40.8.178:28014 checked 29d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 30 Sep, 09:28 UTC29d ago | 1 | – | running | 0 |
| Tue 29 Sep, 09:28 UTC30d ago | 7 | – | 1 days | 0 |
| Mon 28 Sep, 09:28 UTC31d ago | 7 | – | 1 days | 0 |
| Sun 27 Sep, 09:30 UTC32d ago | 15 | – | 1 days | 0 |
| Sat 26 Sep, 09:28 UTC33d ago | 15 | – | 1 days | 0 |
| Fri 25 Sep, 09:28 UTC34d ago | 10 | – | 1 days | 0 |
| Thu 24 Sep, 09:33 UTC35d ago | 5 | – | 1 days | 0 |
| Wed 23 Sep, 09:29 UTC36d ago | 5 | – | 1 days | 0 |
| Tue 22 Sep, 09:28 UTC37d ago | 7 | – | 1 days | 0 |
| Mon 21 Sep, 09:28 UTC38d ago | 7 | – | 1 days | 1 |
| Sun 20 Sep, 09:28 UTC39d ago | 5 | – | 1 days | 2 |
| Sat 19 Sep, 09:28 UTC40d ago | 7 | – | 1 days | 0 |
| Fri 18 Sep, 09:28 UTC41d ago | 10 | – | 1 days | 0 |
| Thu 17 Sep, 09:29 UTC42d ago | 10 | – | 1 days | 1 |
| Wed 16 Sep, 09:38 UTC43d ago | 5 | – | 1 days | 6 |
| Tue 15 Sep, 09:28 UTC44d ago | 8 | – | 1 days | 0 |
| Mon 14 Sep, 09:28 UTC45d ago | 8 | – | 1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does UKN.GG - US Training Grounds - Medium II rank against other Rust servers?
By player hours over the last seven days, UKN.GG - US Training Grounds - Medium II places at #16,397, within the top 69% of ranked servers.
How busy is UKN.GG - US Training Grounds - Medium II?
We have no live count for UKN.GG - US Training Grounds - Medium II right now. It was last seen 29 days 12 hours ago.
Lists and tags
What do the server tags on UKN.GG - US Training Grounds - Medium II mean?
What the game's server browser reads from UKN.GG - US Training Grounds - Medium II is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp150 (Max players): The server has 150 slots; ts500 (Group limit): You may team with up to 500 players; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs165217 (Build): This server runs game build 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^e (Minigames): Expect minigames such as arenas, Bedwars and parkour; ^d (Combat training): The loot is handed to you for aim and PvP practice; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; ^y (Carbon): Carbon provides the plugin framework here. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Who runs UKN.GG - US Training Grounds - Medium II?
A ukn.gg hostname comes from UKN.GG - US Training Grounds - Medium II and from 14 other servers we track, which suggests one operator runs them all.
Which Rust Population lists and filters include UKN.GG - US Training Grounds - Medium II?
On Rust Population, UKN.GG - US Training Grounds - Medium II is filed under these lists: Modded Rust servers, counted, Rust aim training servers, counted live and North American Rust servers. Filter the server list by Region: North America; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more and it will show up.
Wipe notes
What does wipe day look like on UKN.GG - US Training Grounds - Medium II?
Across its recent wipes the busiest crowds averaged 5 players. Peak came 3 hours into the latest wipe.
What is the wipe schedule on UKN.GG - US Training Grounds - Medium II?
There is no next wipe to predict: UKN.GG - US Training Grounds - Medium II wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 29 days 16 hours ago, that is how long the current world has stood.
Settings
Which map does UKN.GG - US Training Grounds - Medium II run?
UKN.GG - US Training Grounds - Medium II uses a map the game generates, procedural, at size 6,000 with seed 1337. Size and seed together fix the map, so you can view it on RustMaps from this page. The name on the map is UKN Map.
What are the rules and settings on UKN.GG - US Training Grounds - Medium II?
No gather rate appears in the name of UKN.GG - US Training Grounds - Medium II. A group may hold 500 players at most. You get minigames & battle royale here, battle royale, parkour, Bedwars and arenas. Modded is its browser category: plugins or settings change the game. You will find Carbon running as plugins. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does UKN.GG - US Training Grounds - Medium II run?
On Windows, UKN.GG - US Training Grounds - Medium II runs Rust network protocol 2633 and build 165217. Steam updates your game automatically, but you need the same protocol to join.
Is UKN.GG - US Training Grounds - Medium II online, and how reliable is it?
We last saw UKN.GG - US Training Grounds - Medium II 29 days 12 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 13 September 2026, Rust Population saw it for the first time.
Where is UKN.GG - US Training Grounds - Medium II located?
The name of UKN.GG - US Training Grounds - Medium II points to North America, though it publishes no region tag. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 64.40.8.178:28014.
Getting in
How do I join UKN.GG - US Training Grounds - Medium II?
Open the console with F1 in Rust and enter client.connect 64.40.8.178:28014. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you. For more, visit its website: https://ukn.gg.