UKN.GG - EU Training Grounds - Main 2
Online 168.100.161.93:28014 checked 11m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 4% of all ranked servers. Ranked on player hours over the last seven days.
World resets
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 04:59 UTC6h ago | – | – | – | 3 |
| Wed 28 Oct, 04:59 UTC1d ago | – | – | – | 8 |
| Tue 27 Oct, 04:58 UTC2d ago | – | – | – | 3 |
| Mon 26 Oct, 04:58 UTC3d ago | – | – | – | 2 |
| Sun 25 Oct, 04:58 UTC4d ago | – | – | – | 3 |
| Sat 24 Oct, 04:00 UTC5d ago | – | – | – | 6 |
| Fri 23 Oct, 04:00 UTC6d ago | – | – | – | 1 |
| Thu 22 Oct, 03:59 UTC7d ago | – | – | – | 4 |
| Wed 21 Oct, 03:59 UTC8d ago | – | – | – | 1 |
| Tue 20 Oct, 03:59 UTC9d ago | – | – | – | 1 |
| Mon 19 Oct, 03:58 UTC10d ago | – | – | – | 4 |
| Sun 18 Oct, 03:58 UTC11d ago | – | – | – | 3 |
| Sat 17 Oct, 03:58 UTC12d ago | – | – | – | 2 |
| Fri 16 Oct, 03:58 UTC13d ago | – | – | – | 3 |
| Thu 15 Oct, 04:02 UTC14d ago | – | – | – | 0 |
| Wed 14 Oct, 19:13 UTC14d ago | – | – | – | 0 |
| Wed 14 Oct, 19:00 UTC14d ago | – | – | – | 0 |
| Wed 14 Oct, 18:48 UTC14d ago | – | – | – | 0 |
| Wed 14 Oct, 18:32 UTC14d ago | – | – | – | 0 |
| Wed 14 Oct, 18:19 UTC14d ago | – | – | – | 0 |
Quick answers
Population
How does UKN.GG - EU Training Grounds - Main 2 rank against other Rust servers?
By player hours over the last seven days, UKN.GG - EU Training Grounds - Main 2 places at #819, within the top 4% of ranked servers.
How busy is UKN.GG - EU Training Grounds - Main 2?
Of its 250 slots, UKN.GG - EU Training Grounds - Main 2 is using 16 right now. Seven days of counting give an average of 13 players and a peak of 52. In the last 48 hours the peak hour came at 20:00 UTC, averaging 33 players.
Lists and tags
What do the server tags on UKN.GG - EU Training Grounds - Main 2 mean?
What the game's server browser reads from UKN.GG - EU Training Grounds - Main 2 is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp250 (Max players): You can join up to 250 slots; ts500 (Group limit): The team limit is 500; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^e (Minigames): Minigames here include arenas, Bedwars, parkour and others; ^d (Combat training): Practise aim and PvP; the loot is handed to you; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): The plugin framework Carbon runs on this server. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Who runs UKN.GG - EU Training Grounds - Main 2?
14 other servers we track publish the same ukn.gg hostname as UKN.GG - EU Training Grounds - Main 2, so the same operator most likely runs the group.
Which Rust Population lists and filters include UKN.GG - EU Training Grounds - Main 2?
UKN.GG - EU Training Grounds - Main 2 appears among the Rust Population lists that follow: Rust servers in Europe, Modded Rust servers, counted and Rust aim training servers, counted live. Look for it under these filters on the server list: Region: Europe; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours; Players now: At least 10; Average players: 10+ on average.
Wipe schedule
What is the wipe schedule on UKN.GG - EU Training Grounds - Main 2?
No wipe schedule is kept here: UKN.GG - EU Training Grounds - Main 2 builds a fresh world every few hours, and none of those resets is a wipe.
Settings
Which map does UKN.GG - EU Training Grounds - Main 2 run?
UKN.GG - EU Training Grounds - Main 2 uses a map the game generates, procedural, at size 6,000 with seed 1337. You can look at it on RustMaps from this page: size and seed determine the map. The name on the map is UKN Map.
What are the rules and settings on UKN.GG - EU Training Grounds - Main 2?
Nothing in UKN.GG - EU Training Grounds - Main 2's name says how gather works. Up to 500 players can team together. You get minigames & battle royale here, parkour, arenas, battle royale and Bedwars. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Carbon. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does UKN.GG - EU Training Grounds - Main 2 run?
Rust network protocol 2635 and build 168909 on Windows is what UKN.GG - EU Training Grounds - Main 2 uses. Steam updates your game automatically, but you need the same protocol to join.
Does UKN.GG - EU Training Grounds - Main 2 run smoothly?
It ran at 30 server fps on average over the last 48 hours, and never went below 22. Entities peaked at 3,749, including buildings, deployables and everything else. Memory use peaked at 2,807 MB. Players feel lag when fps is low and the entity count climbs.
Is UKN.GG - EU Training Grounds - Main 2 online, and how reliable is it?
UKN.GG - EU Training Grounds - Main 2 is up and running at the moment. Judging by the uptime it reports, the last restart was about 5 hours ago. Over the last 7 full days, 167 of 168 hours were online, or 99%. The first sighting by Rust Population was on 13 September 2026.
Where is UKN.GG - EU Training Grounds - Main 2 located?
Nothing in the tags says where UKN.GG - EU Training Grounds - Main 2 is, but its name points to Europe. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 168.100.161.93:28014.
How to join
How do I join UKN.GG - EU Training Grounds - Main 2?
To connect directly, open Rust's console with F1 and type client.connect 168.100.161.93:28014; or press Launch Rust on this page and Steam opens Rust and joins for you. For more, visit its website: https://ukn.gg.