UKN.GG - AU Sandbox - Creative | Build | Noclip
Online 139.99.144.117:28019 checked 7m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 43% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 11, 8 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 19 Sep, 22:08 UTC39d ago | 11 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does UKN.GG - AU Sandbox - Creative | Build | Noclip rank against other Rust servers?
Over the past week it ranks #9,615 for player hours, which puts UKN.GG - AU Sandbox - Creative | Build | Noclip in the top 43% of all ranked servers.
How busy is UKN.GG - AU Sandbox - Creative | Build | Noclip?
Of its 200 slots, UKN.GG - AU Sandbox - Creative | Build | Noclip is using 0 right now. We counted an average of 0 players in the past week, with 1 at the busiest.
Lists and tags
What do the server tags on UKN.GG - AU Sandbox - Creative | Build | Noclip mean?
What the game's server browser reads from UKN.GG - AU Sandbox - Creative | Build | Noclip is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp200 (Max players): The server has 200 slots; ts1000 (Group limit): You may team with up to 1000 players; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): This server runs game build 166652; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^c (Creative): A sandbox: build what you like and skip the gathering; ^k (Build server): Use this server to practise and design bases; ^z (Modded): This server appears under Modded because plugins or settings alter the game; ^y (Carbon): The plugin framework Carbon runs on this server. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Who runs UKN.GG - AU Sandbox - Creative | Build | Noclip?
14 other servers we track publish the same ukn.gg hostname as UKN.GG - AU Sandbox - Creative | Build | Noclip, so the same operator most likely runs the group.
Which Rust Population lists and filters include UKN.GG - AU Sandbox - Creative | Build | Noclip?
UKN.GG - AU Sandbox - Creative | Build | Noclip appears among the Rust Population lists that follow: Oceania Rust servers, counted, Modded Rust servers, counted, Rust aim training servers, counted live, Build and creative servers and Rust creative servers, counted live. Filter the server list by Region: Oceania; Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks and it will show up.
Wipe notes
What does wipe day look like on UKN.GG - AU Sandbox - Creative | Build | Noclip?
Averaged over recent wipes, 11 players were counted at the busiest point. Peak came 8 hours into the latest wipe.
What is the wipe schedule on UKN.GG - AU Sandbox - Creative | Build | Noclip?
Too few wipes are on record for UKN.GG - AU Sandbox - Creative | Build | Noclip to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 9 days 20 hours ago the current world was made.
Settings
Which map does UKN.GG - AU Sandbox - Creative | Build | Noclip run?
UKN.GG - AU Sandbox - Creative | Build | Noclip uses a map the game generates, procedural, at size 3,000 with seed 1337. Size and seed together fix the map, so you can view it on RustMaps from this page. The name on the map is UKN Map.
What are the rules and settings on UKN.GG - AU Sandbox - Creative | Build | Noclip?
No gather rate appears in the name of UKN.GG - AU Sandbox - Creative | Build | Noclip. A group may hold 1000 players at most. You get build & creative here, building in a sandbox, with nothing to gather. The server browser files it under Modded, where plugins or settings alter the game. Carbon plugins are in use here. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does UKN.GG - AU Sandbox - Creative | Build | Noclip run?
The setup is Rust network protocol 2634 and build 166652 on Windows for UKN.GG - AU Sandbox - Creative | Build | Noclip. Your game needs the same protocol to join; Steam takes care of updating it.
Does UKN.GG - AU Sandbox - Creative | Build | Noclip run smoothly?
It ran at 30 server fps on average over the last 48 hours, and never went below 30. Up to 9,598 entities were present, counting buildings, deployables and everything else. Up to 2,671 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.
Is UKN.GG - AU Sandbox - Creative | Build | Noclip online, and how reliable is it?
You will find UKN.GG - AU Sandbox - Creative | Build | Noclip online now. The uptime it reports suggests a restart roughly 10 days 1 hours ago. Over the last 7 full days, 167 of 168 hours were online, or 99%. On 13 September 2026, Rust Population saw it for the first time.
Where is UKN.GG - AU Sandbox - Creative | Build | Noclip located?
Nothing in the tags says where UKN.GG - AU Sandbox - Creative | Build | Noclip is, but its name points to Oceania. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 139.99.144.117:28019.
Getting in
How do I join UKN.GG - AU Sandbox - Creative | Build | Noclip?
Open the console with F1 in Rust and enter client.connect 139.99.144.117:28019. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you. For more, visit its website: https://ukn.gg.