[EU] Midlands Primitive pvp
Online 64.40.9.169:31015 checked 11m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 48% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 11h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:47 UTC FW26d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does [EU] Midlands Primitive pvp rank against other Rust servers?
By player hours over the last seven days, [EU] Midlands Primitive pvp places at #10,592, within the top 48% of ranked servers.
How busy is [EU] Midlands Primitive pvp?
[EU] Midlands Primitive pvp holds 0 players at the moment, out of 200 slots. We counted an average of 0 players in the past week, with 1 at the busiest. Look at the last 48 hours and 18:00 UTC stands out: it averaged 0 players.
Lists and tags
What do the server tags on [EU] Midlands Primitive pvp mean?
What the game's server browser reads from [EU] Midlands Primitive pvp is this set of tags: gmprimitive (Game mode): No guns are present; only bows, spears and melee in primitive mode; mp200 (Max players): You can join up to 200 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^z (Modded): This server appears under Modded because plugins or settings alter the game; ^y (Carbon): Carbon provides the plugin framework here. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include [EU] Midlands Primitive pvp?
[EU] Midlands Primitive pvp appears among the Rust Population lists that follow: Rust servers in Europe, Modded Rust servers, counted and Primitive Rust servers, live. Filter the server list by Region: Europe; Type: Modded; Game mode: Primitive; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more and it will show up.
Wipe notes
What does wipe day look like on [EU] Midlands Primitive pvp?
The busiest point of its recent wipes averaged 0 players. 0 hours after the latest wipe the crowd peaked.
What is the wipe schedule on [EU] Midlands Primitive pvp?
Once a month [EU] Midlands Primitive pvp wipes, and that is with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. Counted from 26 days 12 hours ago, that is how long the current world has stood.
Settings
Which map does [EU] Midlands Primitive pvp run?
A procedural map of size 4,250 from seed 1583848389, generated by the game, is in use on [EU] Midlands Primitive pvp. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on [EU] Midlands Primitive pvp?
The name tells you nothing about gather rates: [EU] Midlands Primitive pvp states none. No limit is set beyond the standard 8 players per group. You get primitive here, bows, spears and melee, with no guns. You can raid and fight other players here. Modded is its browser category: plugins or settings change the game. You will find Carbon running as plugins. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does [EU] Midlands Primitive pvp run?
Rust network protocol 2635 and build 168909 on Linux is what [EU] Midlands Primitive pvp uses. The protocol must match for you to join, and Steam updates it for you.
Does [EU] Midlands Primitive pvp run smoothly?
It ran at 30 server fps on average over the last 48 hours, and never went below 17. The entity count reached 96,844: buildings, deployables and all other objects. Memory use peaked at 3,157 MB. What players experience as lag comes from low fps and a rising entity count.
Is [EU] Midlands Primitive pvp online, and how reliable is it?
Right now, [EU] Midlands Primitive pvp is online. The uptime it reports suggests a restart roughly 6 hours ago. It was up 100% of the time over the last 7 full days, 168 out of 168 hours. It was first seen by Rust Population on 13 September 2026.
Where is [EU] Midlands Primitive pvp located?
No region tag comes from [EU] Midlands Primitive pvp, but the name points to Europe. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 64.40.9.169:31015.
How to join
How do I join [EU] Midlands Primitive pvp?
To connect directly, open Rust's console with F1 and type client.connect 64.40.9.169:31015; or press Launch Rust on this page and Steam opens Rust and joins for you.