Rusty Spoon [BUILDING]
Online 65.109.111.251:27515 checked 12m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 36% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Rusty Spoon [BUILDING] rank against other Rust servers?
The last seven days of player hours place Rusty Spoon [BUILDING] at #8,094, within the top 36% of all ranked servers.
How busy is Rusty Spoon [BUILDING]?
Of its 20 slots, Rusty Spoon [BUILDING] is using 0 right now. Seven days of counting give an average of 0 players and a peak of 2. In the last 48 hours the peak hour came at 18:00 UTC, averaging 1 players.
Lists and tags
What do the server tags on Rusty Spoon [BUILDING] mean?
What the game's server browser reads from Rusty Spoon [BUILDING] is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): 20 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^c (Creative): Build whatever you like, with no gathering: a sandbox; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): The plugin framework Carbon runs on this server. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Rusty Spoon [BUILDING]?
These Rust Population lists include Rusty Spoon [BUILDING]: Modded Rust servers, counted, Build and creative servers and Rust creative servers, counted live. Look for it under these filters on the server list: Type: Modded; Server tag: Creative ^c, Modded ^z and Carbon ^y; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on Rusty Spoon [BUILDING]?
Its rhythm cannot be told yet: too few of Rusty Spoon [BUILDING]'s wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 27 days ago, that is how long the current world has stood.
Settings
Which map does Rusty Spoon [BUILDING] run?
Rusty Spoon [BUILDING] uses a map the game generates, procedural, at size 5,000 with seed 1337. Size and seed together fix the map, so you can view it on RustMaps from this page. The name on the map is discord.gg/rustyspoon.
What are the rules and settings on Rusty Spoon [BUILDING]?
The name tells you nothing about gather rates: Rusty Spoon [BUILDING] states none. The group limit is 8 players, which is the default. This server runs build & creative, no gathering; build in a sandbox. You find it under Modded, since plugins or settings change how it plays. Carbon plugins are in use here. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does Rusty Spoon [BUILDING] run?
Rust network protocol 2635 and build 168909 on Linux is what Rusty Spoon [BUILDING] uses. Your game needs the same protocol to join; Steam takes care of updating it.
Does Rusty Spoon [BUILDING] run smoothly?
It ran at 30 server fps on average over the last 48 hours, and never went below 30. The entity count reached 80,001: buildings, deployables and all other objects. Up to 3,264 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.
Is Rusty Spoon [BUILDING] online, and how reliable is it?
You will find Rusty Spoon [BUILDING] online now. About 22 hours ago, it restarted, according to its uptime. Over the last 7 full days, 167 of 168 hours were online, or 99%. On 16 October 2026, Rust Population saw it for the first time.
Where is Rusty Spoon [BUILDING] located?
Nothing published by Rusty Spoon [BUILDING] states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 65.109.111.251:27515.
How to join
How do I join Rusty Spoon [BUILDING]?
Either enter client.connect 65.109.111.251:27515 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected. You can find its website at https://rustyspoon.gg.