Rust PopulationField survey · Rust servers
Observing 82,123 players 11,826 servers 3,756 with someone on 273 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 13,592NAfirst seen 28 Sep 2026

Good Times Custom Maps Test Server

Offline NA 66.51.99.26:28020 checked 19d ago

monthly wipes vanillamoddedoxide

Measurements

Players now
2/ 50
= 1 player
4% full
7-day average
0
peak –
Rank
#13,592
top 62% · #1448 in NA
Last wipe
19d ago
monthly schedule
Next wipe
7d 4h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep2 Oct6 Oct9 Oct13 Oct17 Oct

Top 62% of all ranked servers, top 78% in NA. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe · high confidence

4.2 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes

Coming wipes

7d 4h
Thu 5 Nov, 19:00 UTC
FW
35d 4h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

Sat 10 OctTue 6 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 05:53 UTC19d ago 2 – running 0
Tue 6 Oct, 00:27 UTC23d ago 2 – 4.2 days 0
Thu 1 Oct, 02:42 UTC28d ago 1 – 4.9 days 0
Tue 29 Sep, 06:38 UTC30d ago 2 – 1.8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does Good Times Custom Maps Test Server rank against other Rust servers?

Seven-day player hours put Good Times Custom Maps Test Server at #13,592, or #1,448 in North America, inside the top 62% of all ranked servers.

How busy is Good Times Custom Maps Test Server?

We have no live count for Good Times Custom Maps Test Server right now. It was last seen 19 days 8 hours ago.

Lists and tags

What do the server tags on Good Times Custom Maps Test Server mean?

What the game's server browser reads from Good Times Custom Maps Test Server is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167398 (Build): This server runs game build 167398; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^v (Vanilla): Facepunch's game, unaltered: no kits, no rate changes, no extra rules; ^k (Build server): A place to design and practise bases; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): Plugins or settings change the game; it is listed under Modded; NA (North America): The server browser lists it under North America. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include Good Times Custom Maps Test Server?

Good Times Custom Maps Test Server appears among the Rust Population lists that follow: Modded Rust servers, counted, Build and creative servers and North American Rust servers. Look for it under these filters on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Wipe notes

What does wipe day look like on Good Times Custom Maps Test Server?

Across its recent wipes the busiest crowds averaged 2 players. Peak came 1 hours into the latest wipe.

What is the wipe schedule on Good Times Custom Maps Test Server?

Once a month Good Times Custom Maps Test Server wipes, and that is with the force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. The world it runs now dates from 19 days 8 hours ago. A monthly wipe schedule is what its tags publish.

Settings

Which map does Good Times Custom Maps Test Server run?

Good Times Custom Maps Test Server uses a map the game generates, procedural, at size 4,300 with seed 1337. You can look at it on RustMaps from this page: size and seed determine the map. You will see the map named Custom Map.

What are the rules and settings on Good Times Custom Maps Test Server?

The name tells you nothing about gather rates: Good Times Custom Maps Test Server states none. Eight players per group is the default, and it applies here. This server runs build & creative, building in a sandbox, with nothing to gather. Modded is its browser category: plugins or settings change the game. The plugins it runs are Oxide. By its own description it is vanilla: facepunch's game, unaltered: no kits, no rate changes, no extra rules. The anti-cheat VAC from Valve is enabled.

About the server

Which version of Rust does Good Times Custom Maps Test Server run?

Rust network protocol 2634 and build 167398 on Linux is what Good Times Custom Maps Test Server uses. Steam updates your game automatically, but you need the same protocol to join.

Is Good Times Custom Maps Test Server online, and how reliable is it?

Offline at the moment, Good Times Custom Maps Test Server was last seen 19 days 8 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 28 September 2026, Rust Population saw it for the first time.

Where is Good Times Custom Maps Test Server located?

With its NA tag, Good Times Custom Maps Test Server places itself in North America. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 66.51.99.26:28020 is where it lives.

Getting in

How do I join Good Times Custom Maps Test Server?

To connect directly, open Rust's console with F1 and type client.connect 66.51.99.26:28020; or press Launch Rust on this page and Steam opens Rust and joins for you. For more, visit its website: https://gt-cm.net/.

Key to its markings

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,^v,^k,NA,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players The server has 50 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol Your game needs the same version, protocol 2634, to join.
cs167398
Build This server runs game build 167398.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly This server wipes once a month, at the same time as Facepunch's force wipe.

Difficulty

^v
Vanilla Facepunch's game, unaltered: no kits, no rate changes, no extra rules.

Gameplay

^k
Build server A place to design and practise bases.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) runs on this server.
^z
Modded Plugins or settings change the game; it is listed under Modded.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.