The Salt Mines (Official) PVE | 2x | Events | Purge | Zombies |
Offline NA 69.9.150.161:28027 checked 14d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 31 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 14:42 UTC26d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does The Salt Mines (Official) PVE | 2x | Events | Purge | Zombies | rank against other Rust servers?
On player hours over the last seven days The Salt Mines (Official) PVE | 2x | Events | Purge | Zombies | is #15,218, #1,546 in North America, placing it in the top 70% of ranked servers.
How busy is The Salt Mines (Official) PVE | 2x | Events | Purge | Zombies |?
At this count The Salt Mines (Official) PVE | 2x | Events | Purge | Zombies | is offline, with its last sighting 14 days 12 hours ago.
Lists and tags
What do the server tags on The Salt Mines (Official) PVE | 2x | Events | Purge | Zombies | mean?
What the game's server browser reads from The Salt Mines (Official) PVE | 2x | Events | Purge | Zombies | is this set of tags: gmvanilla (Game mode): Survival in vanilla form; mp110 (Max players): 110 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^c (Creative): No gathering is needed; this is sandbox building where you build what you like; ^p (PvE): The danger is the world, not other players: players do not fight each other; ^q (Premium): You need Rust's premium status to join; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): Plugins or settings change the game; it is listed under Modded; NA (North America): Its place in the server browser is under North America. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include The Salt Mines (Official) PVE | 2x | Events | Purge | Zombies |?
These Rust Population lists include The Salt Mines (Official) PVE | 2x | Events | Purge | Zombies |: 2x Rust servers: the live count, Modded Rust servers, counted, Build and creative servers, Rust creative servers, counted live, PvE servers, counted, Rust zombie and infected servers and North American Rust servers. These are the filters it appears under when you browse the list: Region: North America; Type: Modded; Game mode: PvE and Premium; Server tag: PvE ^p, Creative ^c, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.
Wipe schedule
What does wipe day look like on The Salt Mines (Official) PVE | 2x | Events | Purge | Zombies |?
Averaged over recent wipes, 1 players were counted at the busiest point. Peak came 31 hours into the latest wipe.
What is the wipe schedule on The Salt Mines (Official) PVE | 2x | Events | Purge | Zombies |?
Its rhythm cannot be told yet: too few of The Salt Mines (Official) PVE | 2x | Events | Purge | Zombies |'s wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 26 days 8 hours ago.
Map and rules
Which map does The Salt Mines (Official) PVE | 2x | Events | Purge | Zombies | run?
A procedural map of size 3,500 from seed 1337, generated by the game, is in use on The Salt Mines (Official) PVE | 2x | Events | Purge | Zombies |. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on The Salt Mines (Official) PVE | 2x | Events | Purge | Zombies |?
The name says it: gathering is multiplied 2x on The Salt Mines (Official) PVE | 2x | Events | Purge | Zombies |. Eight players per group is the default, and it applies here. You get build & creative here, no gathering; build in a sandbox. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. You need Rust's premium status to join. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does The Salt Mines (Official) PVE | 2x | Events | Purge | Zombies | run?
Rust network protocol 2634 and build 167781 on Windows is what The Salt Mines (Official) PVE | 2x | Events | Purge | Zombies | uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is The Salt Mines (Official) PVE | 2x | Events | Purge | Zombies | online, and how reliable is it?
Currently offline, The Salt Mines (Official) PVE | 2x | Events | Purge | Zombies | was last seen 14 days 12 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 13 September 2026, Rust Population saw it for the first time.
Where is The Salt Mines (Official) PVE | 2x | Events | Purge | Zombies | located?
By its NA tag, The Salt Mines (Official) PVE | 2x | Events | Purge | Zombies | says it is in North America. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 69.9.150.161:28027.
Getting in
How do I join The Salt Mines (Official) PVE | 2x | Events | Purge | Zombies |?
To connect directly, open Rust's console with F1 and type client.connect 69.9.150.161:28027; or press Launch Rust on this page and Steam opens Rust and joins for you. You need Rust's premium status to join. For more, visit its website: https://discord.com/invite/uNHPRCK8cJ.