My Private Build Server
Offline 71.77.16.118:28015 checked 41d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does My Private Build Server rank against other Rust servers?
By player hours over the last seven days, My Private Build Server places at #13,355, within the top – of ranked servers.
How busy is My Private Build Server?
At this count My Private Build Server is offline, with its last sighting 41 days 9 hours ago.
Lists and tags
What do the server tags on My Private Build Server mean?
What the game's server browser reads from My Private Build Server is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp5 (Max players): The server has 5 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include My Private Build Server?
On Rust Population, My Private Build Server is filed under these lists: Modded Rust servers, counted and Build and creative servers. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on My Private Build Server?
Its rhythm cannot be told yet: too few of My Private Build Server's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 43 days 20 hours ago.
Settings
Which map does My Private Build Server run?
The map on My Private Build Server is procedural, made by the game.
What are the rules and settings on My Private Build Server?
Nothing in My Private Build Server's name says how gather works. Eight players per group is the default, and it applies here. survival is what it runs, raid, build and gather: the standard game. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. You will find Oxide running as plugins. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does My Private Build Server run?
On Windows, My Private Build Server runs Rust network protocol 2633 and build 163794. Steam updates your game automatically, but you need the same protocol to join.
Is My Private Build Server online, and how reliable is it?
Offline at the moment, My Private Build Server was last seen 41 days 9 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 14 September 2026, Rust Population saw it for the first time.
Where is My Private Build Server located?
A region is not published by My Private Build Server. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 71.77.16.118:28015 is where it lives.
Getting in
How do I join My Private Build Server?
Open the console with F1 in Rust and enter client.connect 71.77.16.118:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.