My Build Test
Offline 72.56.49.199:28015 checked 9d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does My Build Test rank against other Rust servers?
Over the past week it ranks #13,011 for player hours, which puts My Build Test in the top 59% of all ranked servers.
How busy is My Build Test?
We have no live count for My Build Test right now. It was last seen 9 days 23 hours ago.
Tags
What do the server tags on My Build Test mean?
What the game's server browser reads from My Build Test is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): The server has 1 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167781 (Build): This server runs game build 167781; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server appears under Modded because plugins or settings alter the game. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include My Build Test?
These Rust Population lists include My Build Test: Modded Rust servers, counted and Build and creative servers. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks and it will show up.
Wipe notes
What is the wipe schedule on My Build Test?
Its rhythm cannot be told yet: too few of My Build Test's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 10 days 1 hours ago.
Map and rules
Which map does My Build Test run?
The map on My Build Test is procedural, made by the game.
What are the rules and settings on My Build Test?
The name tells you nothing about gather rates: My Build Test states none. The group limit is 8 players, which is the default. You get survival here, raid, build and gather: the standard game. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. You will find Oxide running as plugins. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does My Build Test run?
Rust network protocol 2634 and build 167781 on Windows is what My Build Test uses. Steam updates your game automatically, but you need the same protocol to join.
Is My Build Test online, and how reliable is it?
We last saw My Build Test 9 days 23 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 17 October 2026, Rust Population saw it for the first time.
Where is My Build Test located?
A region is not published by My Build Test. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 72.56.49.199:28015.
How to join
How do I join My Build Test?
Either enter client.connect 72.56.49.199:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.