Luke's PvE Rust
Offline 76.118.19.92:28015 checked 36d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 17 Sep, 00:13 UTC41d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Luke's PvE Rust rank against other Rust servers?
By player hours over the last seven days, Luke's PvE Rust places at #14,130, within the top 61% of ranked servers.
How busy is Luke's PvE Rust?
Luke's PvE Rust is offline at this count; we last saw it 36 days 9 hours ago.
Lists and tags
What do the server tags on Luke's PvE Rust mean?
These are the tags Luke's PvE Rust publishes, as read by the game's server browser: gmprimitive (Game mode): This is primitive: bows, spears and melee, with no guns; mp4 (Max players): The server has 4 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): To join, your game must match protocol 2633; cs163207 (Build): This server runs game build 163207; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game; it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Luke's PvE Rust?
On Rust Population, Luke's PvE Rust is filed under these lists: Modded Rust servers, counted and Primitive Rust servers, live. Filter the server list by Type: Modded; Game mode: Primitive; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.
Wipe notes
What does wipe day look like on Luke's PvE Rust?
Averaged over recent wipes, 1 players were counted at the busiest point. 0 hours after the latest wipe the crowd peaked.
What is the wipe schedule on Luke's PvE Rust?
Its rhythm cannot be told yet: too few of Luke's PvE Rust's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 41 days 9 hours ago.
Map and rules
Which map does Luke's PvE Rust run?
The map on Luke's PvE Rust is procedural, made by the game.
What are the rules and settings on Luke's PvE Rust?
Nothing in Luke's PvE Rust's name says how gather works. No limit is set beyond the standard 8 players per group. This server runs primitive, guns are out; bows, spears and melee only. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does Luke's PvE Rust run?
Rust network protocol 2633 and build 163207 on Windows is what Luke's PvE Rust uses. The protocol must match for you to join, and Steam updates it for you.
Is Luke's PvE Rust online, and how reliable is it?
Offline at the moment, Luke's PvE Rust was last seen 36 days 9 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 13 September 2026, Rust Population saw it for the first time.
Where is Luke's PvE Rust located?
No region is published by Luke's PvE Rust. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 76.118.19.92:28015 is where it lives.
Getting in
How do I join Luke's PvE Rust?
Either enter client.connect 76.118.19.92:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.