California | Build Server
Online NA 76.133.251.206:29015 checked 12m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 17% of all ranked servers, top 34% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 38 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 08:28 UTC6d ago | 3 | – | running | 0 |
| Thu 1 Oct, 18:12 UTC FW27d ago | 1 | halved by day 4 | 21.6 days | 0 |
| Thu 24 Sep, 05:29 UTC35d ago | 2 | halved by day 1 | 7.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does California | Build Server rank against other Rust servers?
California | Build Server ranks #3,842 on seven-day player hours, #641 in North America, and sits in the top 17% of all ranked servers.
How busy is California | Build Server?
The count reads 2 players on California | Build Server, which has 50 slots. We counted an average of 1 players in the past week, with 5 at the busiest. The busiest hour in the last 48 was 23:00 UTC, when an average of 3 players were on.
Lists and tags
What do the server tags on California | Build Server mean?
These are the tags California | Build Server publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^v (Vanilla): No kits, no rate changes, no rules added: the game as Facepunch ships it; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server appears under Modded because plugins or settings alter the game; NA (North America): The server browser lists it under North America. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include California | Build Server?
California | Build Server appears among the Rust Population lists that follow: Modded Rust servers, counted, Build and creative servers and North American Rust servers. These are the filters it appears under when you browse the list: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Wipe schedule
What does wipe day look like on California | Build Server?
Averaged over recent wipes, 2 players were counted at the busiest point. The crowd on the latest wipe peaked 38 hours in. Half that peak held until the next wipe in 0% of its recent wipes. The crowd dropped below half by day 2.5 when it did not hold.
What is the wipe schedule on California | Build Server?
The force wipe is the only wipe California | Build Server takes, once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. Counted from 27 days 20 hours ago, that is how long the current world has stood. In its tags a monthly wipe schedule is published.
Map and rules
Which map does California | Build Server run?
A procedural map of size 4,500 from seed 1337, generated by the game, is in use on California | Build Server. The map follows from its size and seed, and RustMaps shows it from this page. You will see the map named Custom Map.
What are the rules and settings on California | Build Server?
The name tells you nothing about gather rates: California | Build Server states none. No limit is set beyond the standard 8 players per group. You get survival here, raid, build and gather: the standard game. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. You will find Oxide running as plugins. The server describes itself as vanilla: no kits, no rate changes, no rules added: the game as Facepunch ships it. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does California | Build Server run?
Rust network protocol 2635 and build 168909 on Linux is what California | Build Server uses. Your game needs the same protocol to join; Steam takes care of updating it.
Does California | Build Server run smoothly?
It ran at 238 server fps on average over the last 48 hours, and never went below 223. Entities peaked at 14,871, including buildings, deployables and everything else. The highest memory usage was 2,447 MB. What players experience as lag comes from low fps and a rising entity count.
Is California | Build Server online, and how reliable is it?
Right now, California | Build Server is online. Judging by the uptime it reports, the last restart was about 6 days ago. Over the last 7 full days, 167 of 168 hours were online, or 99%. On 13 September 2026, Rust Population saw it for the first time.
Where is California | Build Server located?
The NA tag is how California | Build Server places itself in North America. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 76.133.251.206:29015 is where it lives.
How to join
How do I join California | Build Server?
Either enter client.connect 76.133.251.206:29015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected. For more, visit its website: https://discord.com/invite/t77M3yAgKu.