rustiadump (public build)
Offline 77.85.188.246:28115 checked 27d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does rustiadump (public build) rank against other Rust servers?
Over the past week it ranks #16,084 for player hours, which puts rustiadump (public build) in the top 69% of all ranked servers.
How busy is rustiadump (public build)?
We have no live count for rustiadump (public build) right now. It was last seen 27 days 12 hours ago.
Lists and tags
What do the server tags on rustiadump (public build) mean?
These are the tags rustiadump (public build) publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs166494 (Build): This server runs game build 166494; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include rustiadump (public build)?
rustiadump (public build) appears among the Rust Population lists that follow: Modded Rust servers, counted and Build and creative servers. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.
Wipe schedule
What is the wipe schedule on rustiadump (public build)?
Its rhythm cannot be told yet: too few of rustiadump (public build)'s wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 27 days 13 hours ago.
Map and rules
Which map does rustiadump (public build) run?
A procedural map, generated by the game, is in use on rustiadump (public build).
What are the rules and settings on rustiadump (public build)?
The name tells you nothing about gather rates: rustiadump (public build) states none. No limit is set beyond the standard 8 players per group. This server runs survival, raid, build and gather: the standard game. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Oxide. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does rustiadump (public build) run?
The setup is Rust network protocol 2634 and build 166494 on Linux for rustiadump (public build). Your game needs the same protocol to join; Steam takes care of updating it.
Is rustiadump (public build) online, and how reliable is it?
We last saw rustiadump (public build) 27 days 12 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 1 October 2026.
Where is rustiadump (public build) located?
No region is published by rustiadump (public build). The location a server claims is what Rust Population shows, not the place where the machine stands. 77.85.188.246:28115 is where it lives.
Getting in
How do I join rustiadump (public build)?
Open the console with F1 in Rust and enter client.connect 77.85.188.246:28115. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.