Rust PopulationField survey · Rust servers
Observing 66,506 players 11,742 servers 3,391 with someone on 202 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 7,548habitat unknownfirst seen 14 Sep 2026

sran' inc. | pump1kk

Online 80.242.59.137:35120 checked 10m ago

moddedcarbon

Measurements

Players now
0/ 1000
0% full
7-day average
0
peak 1
Rank
#7,548
top 34%
Last wipe
18d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

AveragePeak
00.250.50.75105:0008:0012:0015:0019:0022:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

025507510005:0008:0012:0015:0019:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 34% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2.8 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
67%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Sun 25 OctSun 11 OctSat 10 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 12:01 UTC4d ago 1 – running 1
Sun 11 Oct, 11:48 UTC18d ago 3 halved by day 1 14 days 0
Sat 10 Oct, 10:53 UTC19d ago 3 – 1 days 0
Tue 6 Oct, 09:15 UTC23d ago 1 held half 4.1 days 0
Fri 2 Oct, 20:14 UTC27d ago 1 held half 3.5 days 0
Thu 1 Oct, 17:41 UTC FW28d ago 1 – 1.1 days 0
Tue 29 Sep, 14:02 UTC30d ago 1 held half 2.2 days 0
Wed 23 Sep, 18:45 UTC36d ago 8 halved by day 2 5.8 days 6
Mon 21 Sep, 18:00 UTC38d ago 2 held half 2 days 0
Fri 18 Sep, 07:32 UTC41d ago 1 halved by day 1 3.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does sran' inc. | pump1kk rank against other Rust servers?

Over the past week it ranks #7,548 for player hours, which puts sran' inc. | pump1kk in the top 34% of all ranked servers.

How busy is sran' inc. | pump1kk?

sran' inc. | pump1kk holds 0 players at the moment, out of 1,000 slots. We counted an average of 0 players in the past week, with 1 at the busiest. In the last 48 hours the peak hour came at 11:00 UTC, averaging 1 players.

Tags

What do the server tags on sran' inc. | pump1kk mean?

What the game's server browser reads from sran' inc. | pump1kk is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp1000 (Max players): You can join up to 1,000 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; ^y (Carbon): The plugin framework Carbon runs on this server. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Who runs sran' inc. | pump1kk?

14 other servers we track publish the same sranrust.ru hostname as sran' inc. | pump1kk, so the same operator most likely runs the group.

Which Rust Population lists and filters include sran' inc. | pump1kk?

On Rust Population, sran' inc. | pump1kk is filed under these lists: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more and it will show up.

Wipe notes

What does wipe day look like on sran' inc. | pump1kk?

The busiest point of its recent wipes averaged 2 players. Peak came 0 hours into the latest wipe. Half that peak held until the next wipe in 67% of its recent wipes. By day 1 it had fallen below half, in the cases where it did not hold.

What is the wipe schedule on sran' inc. | pump1kk?

No next wipe can be predicted for sran' inc. | pump1kk, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 18 days 11 hours ago the current world was made.

Map and rules

Which map does sran' inc. | pump1kk run?

The map on sran' inc. | pump1kk is procedural, made by the game at size 4,500 from seed 576234. You can look at it on RustMaps from this page: size and seed determine the map. The name on the map is SRAN MAP.

What are the rules and settings on sran' inc. | pump1kk?

No gather rate appears in the name of sran' inc. | pump1kk. Eight players per group is the default, and it applies here. survival is what it runs, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. The plugins it runs are Carbon. You play with Valve's anti-cheat off: VAC.

Server details

Which version of Rust does sran' inc. | pump1kk run?

On Windows, sran' inc. | pump1kk runs Rust network protocol 2635 and build 168909. Your game needs the same protocol to join; Steam takes care of updating it.

Does sran' inc. | pump1kk run smoothly?

The last 48 hours saw an average of 51 server fps, with 10 as the lowest. The entity count reached 63,066: buildings, deployables and all other objects. Up to 3,372 MB of memory was used. Lag, as players feel it, is low fps combined with a climbing entity count.

Is sran' inc. | pump1kk online, and how reliable is it?

You will find sran' inc. | pump1kk online now. The uptime it reports suggests a restart roughly 3 hours ago. Over the last 7 full days, 15 of 168 hours were online, or 9%. On 14 September 2026, Rust Population saw it for the first time.

Where is sran' inc. | pump1kk located?

Nothing published by sran' inc. | pump1kk states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. 80.242.59.137:35120 is where it lives.

Getting in

How do I join sran' inc. | pump1kk?

To connect directly, open Rust's console with F1 and type client.connect 80.242.59.137:35120; or press Launch Rust on this page and Steam opens Rust and joins for you. You can find its website at https://discord.com/invite/sran.

Key to its markings

Server tags

what each one means

Published as mp1000,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1000
Max players You can join up to 1,000 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2635
Protocol Your game needs the same version, protocol 2635, to join.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code is left blank.

Mods and access

^z
Modded The game is changed by plugins or settings, so it is listed under Modded.
^y
Carbon The plugin framework Carbon runs on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.