Rust PopulationField survey · Rust servers
Observing 84,816 players 11,846 servers 3,802 with someone on 288 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 7,025habitat unknownfirst seen 17 Sep 2026

sran' inc. | flowakeN

Online 80.242.59.137:35160 checked 21m ago

moddedcarbon

Measurements

Players now
0/ 1000
0% full
7-day average
1
peak 1
Rank
#7,025
top 32%
Last wipe
2d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

AveragePeak
00.250.50.75115:0014:0016:0009:0011:0013:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

025507510015:0014:0016:0009:0011:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 32% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

3.7 days
usual gap
between real wipes
29%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 23 OctWed 21 OctFri 16 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 13:34 UTC2d ago – – running 0
Fri 23 Oct, 16:01 UTC5d ago 1 held half 3.9 days 0
Wed 21 Oct, 13:33 UTC8d ago 1 held half 2.1 days 1
Fri 16 Oct, 10:11 UTC13d ago 1 held half 5.1 days 0
Mon 5 Oct, 17:09 UTC23d ago 1 held half 10.7 days 0
Mon 5 Oct, 09:47 UTC24d ago 1 – 0.3 days 0
Fri 2 Oct, 08:15 UTC27d ago 1 – 3.1 days 0
Mon 28 Sep, 14:26 UTC31d ago 1 held half 3.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does sran' inc. | flowakeN rank against other Rust servers?

The last seven days of player hours place sran' inc. | flowakeN at #7,025, within the top 32% of all ranked servers.

How busy is sran' inc. | flowakeN?

The count reads 0 players on sran' inc. | flowakeN, which has 1,000 slots. Seven days of counting give an average of 1 players and a peak of 1. The busiest hour in the last 48 was 17:00 UTC, when an average of 1 players were on.

Lists and tags

What do the server tags on sran' inc. | flowakeN mean?

What the game's server browser reads from sran' inc. | flowakeN is this set of tags: gmprimitive (Game mode): Only bows, spears and melee, no guns: primitive; mp1000 (Max players): 1,000 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; ^y (Carbon): Carbon provides the plugin framework here. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Who runs sran' inc. | flowakeN?

A sranrust.ru hostname comes from sran' inc. | flowakeN and from 14 other servers we track, which suggests one operator runs them all.

Which Rust Population lists and filters include sran' inc. | flowakeN?

These Rust Population lists include sran' inc. | flowakeN: Modded Rust servers, counted and Primitive Rust servers, live. Filter the server list by Type: Modded; Game mode: Primitive; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days and it will show up.

Wipe notes

What does wipe day look like on sran' inc. | flowakeN?

Across its recent wipes the busiest crowds averaged 1 players. 0 hours after the latest wipe the crowd peaked. Half that peak held until the next wipe in 100% of its recent wipes.

What is the wipe schedule on sran' inc. | flowakeN?

There is no next wipe to predict: sran' inc. | flowakeN wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 2 days 1 hours ago, that is how long the current world has stood.

Settings

Which map does sran' inc. | flowakeN run?

A procedural map of size 4,500 from seed 1722427781, generated by the game, is in use on sran' inc. | flowakeN. You can look at it on RustMaps from this page: size and seed determine the map. The name on the map is SRAN MAP.

What are the rules and settings on sran' inc. | flowakeN?

No gather rate appears in the name of sran' inc. | flowakeN. The group limit is 8 players, which is the default. This server runs primitive, fighting with bows, spears and melee, no guns. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. You will find Carbon running as plugins. You play with Valve's anti-cheat off: VAC.

About the server

Which version of Rust does sran' inc. | flowakeN run?

Rust network protocol 2635 and build 168909 on Windows is what sran' inc. | flowakeN uses. Your game needs the same protocol to join; Steam takes care of updating it.

Does sran' inc. | flowakeN run smoothly?

In the last 48 hours, it averaged 68 server fps, with a low of 10. The entity count reached 54,467: buildings, deployables and all other objects. Memory use peaked at 3,202 MB. Players feel lag when fps is low and the entity count climbs.

Is sran' inc. | flowakeN online, and how reliable is it?

You will find sran' inc. | flowakeN online now. Judging by the uptime it reports, the last restart was about 3 hours ago. Over the last 7 full days, 21 of 168 hours were online, or 12%. On 17 September 2026, Rust Population saw it for the first time.

Where is sran' inc. | flowakeN located?

Nothing published by sran' inc. | flowakeN states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 80.242.59.137:35160.

Getting in

How do I join sran' inc. | flowakeN?

To connect directly, open Rust's console with F1 and type client.connect 80.242.59.137:35160; or press Launch Rust on this page and Steam opens Rust and joins for you. You can find its website at https://discord.com/invite/sran.

Key to its markings

Server tags

what each one means

Published as mp1000,ptrak,$r?,v2635,gmprimitive,cs168909,ts8,^z,^y

Game

gmprimitive
Game mode Only bows, spears and melee, no guns: primitive.
mp1000
Max players 1,000 slots are available.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Your game needs the same version, protocol 2635, to join.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code No region code is set.

Mods and access

^z
Modded The game is changed by plugins or settings, so it is listed under Modded.
^y
Carbon Carbon provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.